Dean Herbert
|
1fff21dc12
|
Make initial circles of sliders follow snaking out.
|
2016-12-07 14:52:34 +09:00 |
|
Dean Herbert
|
27fafe419b
|
Add warnings.
|
2016-12-07 00:03:02 +09:00 |
|
Dean Herbert
|
7ab08945e4
|
Add repeat graphics, fine-tune scale of various elements.
|
2016-12-07 00:02:27 +09:00 |
|
Dean Herbert
|
4042a9e71e
|
Add preliminary (correctly) textured sliders; split out components into their own files.
|
2016-12-06 19:54:52 +09:00 |
|
Thomas Müller
|
1e8dc780ab
|
Use new framework-level triangles.
|
2016-12-01 19:12:35 +01:00 |
|
Dean Herbert
|
396ca9fe91
|
Remove HitJudgementResolver; reimplement in DrawableHitObject.
|
2016-11-26 16:51:51 +09:00 |
|
Dean Herbert
|
4db2a1e693
|
Split ApproachCircle out into its own class.
|
2016-11-18 17:47:47 +09:00 |
|
Dean Herbert
|
bd8856611a
|
Shuffle namespaces and make hitcircle pieces reusable by other objects.
|
2016-11-17 17:21:23 +09:00 |
|