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h1or4dme8
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osu-lazer
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osu-lazer
/
osu.Game.Mode.Osu
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Objects
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Drawables
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Pieces
History
Thomas Müller
1e8dc780ab
Use new framework-level triangles.
2016-12-01 19:12:35 +01:00
..
ApproachCircle.cs
Split ApproachCircle out into its own class.
2016-11-18 17:47:47 +09:00
CirclePiece.cs
Remove HitJudgementResolver; reimplement in DrawableHitObject.
2016-11-26 16:51:51 +09:00
ExplodePiece.cs
Shuffle namespaces and make hitcircle pieces reusable by other objects.
2016-11-17 17:21:23 +09:00
FlashPiece.cs
Shuffle namespaces and make hitcircle pieces reusable by other objects.
2016-11-17 17:21:23 +09:00
GlowPiece.cs
Shuffle namespaces and make hitcircle pieces reusable by other objects.
2016-11-17 17:21:23 +09:00
NumberPiece.cs
Shuffle namespaces and make hitcircle pieces reusable by other objects.
2016-11-17 17:21:23 +09:00
RingPiece.cs
Shuffle namespaces and make hitcircle pieces reusable by other objects.
2016-11-17 17:21:23 +09:00
Triangles.cs
Use new framework-level triangles.
2016-12-01 19:12:35 +01:00