Cleanup duplicated classes in DrawableRoomPlaylistItem
Fix the unmute notification potentially overwriting user's volume levels unnecessarily
Fix incorrect test namespace
Implement multiplayer playlist item removal
Refactor OsuDifficultyHitObject for readability/understandability
Cleanup DrawableRoomPlaylist and DrawableRoomPlaylistItem
This is a bit of an unfortunate edge case where the unbind-on-disposal doesn't help, since the binding is happening in BDL, and the usage is in a nested `LoadComponentAsync` call. Combine those and you have a recipe for disaster.
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
BeatmapCard{-> Extra}
Add `IsManaged` helper method to EF classes to match realm implementation
Add sounds for IME composition
`RNG.Next` is exclusive of the upper bound, meaning that the last sample would never be played.
Disable minimum frame durations on osu! for iOS
Fix the local user's rank not showing on multiplayer/playlist results screen
Fix `LegacyComboCounter` not handling non-default anchor/origin specifications correctly