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Commit Graph

21 Commits

Author SHA1 Message Date
Bartłomiej Dach
e7225399a2
Fix slider event generator incorrectly not generating repeats when tick distance is zero
RFC. This closes https://github.com/ppy/osu/issues/31186.

To explain why: The issue occurs on
https://osu.ppy.sh/beatmapsets/594828#osu/1258033, specifically on the
slider at time 128604. The failure site is

	fa0d2f4af2/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderCircleOverlay.cs (L65-L66)

wherein `LastRepeat` is `null`, even though the slider's `RepeatCount`
is 1 and thus `SpanCount` is 2.

In this case, `SliderEventGenerator` is given a non-zero `tickDistance`
but a zero `length`. The former is clamped to the latter:

	fa0d2f4af2/osu.Game/Rulesets/Objects/SliderEventGenerator.cs (L34)

Because of this, a whole block of code pertaining to tick generation
gets turned off, because of zero tick spacing - however, that block also
includes within it *repeat* generation, for seemingly very little reason
whatsoever:

	fa0d2f4af2/osu.Game/Rulesets/Objects/SliderEventGenerator.cs (L47-L77)

While a zero tick distance would indeed cause `generateTicks()` to loop
forever, it should have absolutely no effect on repeats.

While this *is* ultimately an aspire-tier bug caused by people pushing
things to limits, I do believe that in this case a fix is warranted
because of how hard the current behaviour violates invariants. I do not
like the possibility of having a slider with multiple spans and no
repeats.
2024-12-27 12:38:31 +01:00
Dean Herbert
cfb18e18c0 Add better commenting around legacy last tick edge case 2023-10-04 13:45:26 +09:00
Dean Herbert
62bcb62842 Document remaining pieces of LastTick and add back legacy prefix for generation flow 2023-09-29 16:58:17 +09:00
Dean Herbert
81485c548c Move LegacyLastTickOffset specification to generation code and stop passing everywhere 2023-09-29 14:32:29 +09:00
Dean Herbert
0ab0c52ad5 Automated pass 2023-06-24 01:00:03 +09:00
Dan Balasescu
f8830c6850 Automated #nullable processing 2022-06-17 16:37:17 +09:00
Dean Herbert
6944151486 Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
smoogipoo
cb5d1d0d77 Remove obsolete method 2020-11-18 21:26:35 +09:00
Dean Herbert
1992a3db54 Fix redundant override showing up in build warnings 2020-06-03 15:50:00 +09:00
smoogipoo
6cd1753459 Add overload to prevent crashes (bosu) 2020-05-15 18:51:44 +09:00
smoogipoo
4719fcc291 Actually use the cancellation token 2020-05-15 18:17:39 +09:00
Berkan Diler
6cab517b2d .NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK. 2019-11-20 13:37:47 +01:00
smoogipoo
0ff1c6184b Add generation comment 2019-08-01 17:36:20 +09:00
smoogipoo
a2468e599b Fix ticks in repeat spans being returned in reverse order 2019-08-01 17:31:37 +09:00
smoogipoo
71d79f0a39 Fix ticks not being generated at the minimum tick distance 2019-03-14 15:20:12 +09:00
Dean Herbert
63fea65c0c Clarify repeat index 2019-03-11 14:53:21 +09:00
Dean Herbert
489153579a Add xmldoc and clarify struct variables 2019-03-11 14:36:29 +09:00
Dean Herbert
2029cf93fd Rename and reuse variables 2019-03-11 14:33:21 +09:00
Dean Herbert
93a999396e LegacyFinalTick -> LegacyLastTick to match existing variable 2019-03-08 20:13:11 +09:00
Dean Herbert
355705f0a5 Fix legacy tick handling 2019-03-08 19:57:30 +09:00
Dean Herbert
973f29b765 Apply review 2019-03-08 15:14:57 +09:00