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h1or4dme8
/
osu-lazer
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https://github.com/ppy/osu.git
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2026-06-01 01:10:22 +08:00
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Activity
67,721
Commits
4
Branches
799
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18f4fac4c1e82b6084fb643e4754b37d6fa5f310
Commit Graph
14 Commits
Fix crashes when opening scale/rotation popovers during selection box operations
Bartłomiej Dach
·
2024-06-25 15:20:59 +02:00
2fda45cad4
Remove unused fields
Bartłomiej Dach
·
2024-05-29 10:18:22 +02:00
84513343d6
Simplify toolbox button enable logic
Bartłomiej Dach
·
2024-05-29 09:49:16 +02:00
bd5060965f
Use better name if we're renaming
Bartłomiej Dach
·
2024-05-29 09:40:29 +02:00
4c881b5633
refactor CanScaleFromPlayfieldOrigin and GetClampedScale to derived class
OliBomby
·
2024-05-28 17:12:16 +02:00
d143a697d2
rename CanScaleSelectionOrigin/PlayfieldOrigin to make clear its not the origin being scaled
OliBomby
·
2024-05-28 16:14:16 +02:00
a89ba33b47
Enable scale buttons at the correct times
OliBomby
·
2024-05-25 20:35:06 +02:00
37530eebcc
Add simple scale tool
OliBomby
·
2024-05-25 18:31:19 +02:00
6aa92bcc45
Bind using local bindables to avoid potentially event pollution
Dean Herbert
·
2024-04-02 13:04:34 +08:00
ed5dd5c8cd
Aggregate two CanRotate bindable for enabling the Rotate button
Nguyên Minh Hồ
·
2024-03-30 17:54:27 +07:00
b445e27ad6
Move CanRotatePlayfieldOrigin bindable to generic rotation handler
Nguyên Minh Hồ
·
2024-01-25 16:58:44 +07:00
d5b70ed09a
Change rotate tool button to be enabled on single circle.
Inject osu ruleset specific rotate handler instead of generic handler.
Nguyên Minh Hồ
·
2024-01-25 12:16:35 +07:00
601ba9f194
Rename CanRotate property of SelectionRotationHandler to a more descriptive name
Nguyên Minh Hồ
·
2024-01-25 12:10:50 +07:00
e1f8bc9692
Add precise rotation control to osu! editor
Bartłomiej Dach
·
2023-08-16 11:37:52 +02:00
19f892687a