Dan Balasescu
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b44f77cee1
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Update R# + fix inspections
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2024-02-02 21:00:28 +09:00 |
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Dan Balasescu
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7bc8908ca9
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Partial everything
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2022-11-27 00:00:27 +09:00 |
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Dean Herbert
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a215d009fe
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Update Remove /RemoveRange /RemoveAll calls in line with framework changes
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2022-08-29 15:57:40 +09:00 |
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Dan Balasescu
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f8830c6850
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
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Dean Herbert
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6944151486
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Apply batch fixing of built-in types using var
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2021-10-27 13:04:41 +09:00 |
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Derrick Timmermans
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f53f6690e3
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Remove extra blank line
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2021-07-07 12:01:47 +02:00 |
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Derrick Timmermans
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8b1876bc2a
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Disallow removing items from SelectionCycleFillFlowContainer
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2021-07-07 11:43:54 +02:00 |
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Dean Herbert
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ddb1da5a66
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Tidy up class (although it's not in a good state logically)
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2021-07-07 13:48:35 +09:00 |
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Derrick Timmermans
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4b1b5a88fe
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Add null check to supress quality errors
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2021-07-06 14:39:53 +02:00 |
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Derrick Timmermans
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ffe18ebe51
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Resolve build errors
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2021-07-06 14:11:46 +02:00 |
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Derrick Timmermans
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07d54d261a
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Let selection container handle manual selection changes
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2021-07-06 13:24:18 +02:00 |
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Derrick Timmermans
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c5a0672277
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Use IStateful<SelectionState> instead of ISelected
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2021-07-06 12:07:25 +02:00 |
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Derrick Timmermans
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32ef2405c4
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Use null instead of -1
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2021-07-06 11:30:56 +02:00 |
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Derrick Timmermans
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d495196b66
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Share item cycling logic with GameplayMenuOverlay
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2021-07-05 19:22:55 +02:00 |
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