This also - Renames TextAwesome to SpriteIcon. - Removes the default size of "20" from SpriteIcon (now defaults to the underlying texture size).
Most issues were related to BeginLoopedSequence usage and lack of "this." in front of transform helpers.
Enforces at CI.
Depends on https://github.com/ppy/osu-framework/pull/837
Also make update process more graceful.
# Conflicts: # osu-framework # osu.Game/Beatmaps/Drawables/BeatmapGroup.cs
References now use the Create*-names instead of the outdated Get*-names to create instances of FlowStrategies.