# Conflicts: # osu-resources # osu.Game/Overlays/Profile/Components/GradeBadge.cs # osu.Game/Overlays/Profile/Header/BadgeContainer.cs # osu.Game/Overlays/Profile/Header/RankGraph.cs # osu.Game/Overlays/Profile/Header/SupporterIcon.cs # osu.Game/Overlays/Profile/ProfileHeader.cs
Until now, many online textures were retrieved via the default texture store, which causes them to never be removed from GPU memory. It also has a performance overhead due to mipmap generation (which will be avoided via ppy/osu-framework#1885.