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h1or4dme8
/
osu-lazer
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https://github.com/ppy/osu.git
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2026-05-18 07:09:53 +08:00
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Activity
75,266
Commits
4
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791
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12e29f0bcc9f80c221c5e97693613c8ca4ba94de
Commit Graph
10 Commits
Abstractify
LegacyComboCounter
to re-use for mania
Salman Ahmed
·
2023-12-30 05:29:22 +03:00
78cb6b6851
Refactor
CatchLegacySkinTransformer
logic and remove
HiddenByRulesetImplementation
entirely
Salman Ahmed
·
2023-12-30 03:55:45 +03:00
e469e06271
Add "Argon" combo counter
Salman Ahmed
·
2023-10-26 09:09:55 +03:00
0aa0562dc0
Automated pass
Dean Herbert
·
2023-06-24 01:00:03 +09:00
0ab0c52ad5
Partial everything
Dan Balasescu
·
2022-11-27 00:00:27 +09:00
7bc8908ca9
move
LegacyComboCounter
to
osu.Game.Skinning
Nitrous
·
2022-07-28 08:36:26 +08:00
9088caa377
Automated #nullable processing
Dan Balasescu
·
2022-06-17 16:37:17 +09:00
f8830c6850
Require ScoreProcessor to receive ruleset
Dan Balasescu
·
2022-03-14 15:51:10 +09:00
3fff7f4b7e
Add visual test coverage of "hidden by ruleset" combo option
Bartłomiej Dach
·
2021-12-26 16:49:18 +01:00
34b0101ff4
Add local logic for creating default/legacy implementation based on cell skin
Salman Ahmed
·
2021-06-01 10:17:01 +03:00
cb38abab35