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h1or4dme8
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osu-lazer
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https://github.com/ppy/osu.git
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2026-05-30 02:29:55 +08:00
Code
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Activity
75,266
Commits
4
Branches
799
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12e29f0bcc9f80c221c5e97693613c8ca4ba94de
Commit Graph
14 Commits
Avoid moving already placed objects temporally when "limit distance snap to current time" is active
Bartłomiej Dach
·
2025-01-31 09:51:13 +01:00
8718483c70
Fix behavioural change in interaction between grid & distance snap
Bartłomiej Dach
·
2025-01-24 13:14:26 +01:00
b04144df54
Remove dependence of blueprint containers on
IPositionSnapProvider
Bartłomiej Dach
·
2025-01-24 11:59:05 +01:00
15b6e28ebe
Manual fixes to reduce warnings to zero
Dean Herbert
·
2023-06-24 01:52:53 +09:00
df5b389629
Automated pass
Dean Herbert
·
2023-06-24 01:00:03 +09:00
0ab0c52ad5
Partial everything
Dan Balasescu
·
2022-11-27 00:00:27 +09:00
7bc8908ca9
Automated #nullable processing
Dan Balasescu
·
2022-06-17 16:37:17 +09:00
f8830c6850
Rework hitobject blueprints to take in hitobject models
smoogipoo
·
2021-05-13 19:53:32 +09:00
ffb6135a1b
Refactor editor selection/blueprint components to be generic
Dean Herbert
·
2021-04-27 19:01:29 +09:00
f2e56bd306
Pass HitObjectComposer to BlueprintContainer via ctor
smoogipoo
·
2020-11-13 16:59:37 +09:00
4ef2e9548c
Begin refactoring SelectionBlueprint to handle non-drawable HitObjects
Dean Herbert
·
2020-01-21 12:47:14 +09:00
bd96cf94a6
General refactorings
smoogipoo
·
2020-01-16 11:54:03 +09:00
5f178b7755
Apply remaining changes required to restore previous functionality
Dean Herbert
·
2020-01-15 19:09:49 +09:00
d57f55f053
Split out BlueprintContainer functionality further
Dean Herbert
·
2020-01-02 18:21:16 +09:00
ee332e0d42