Dean Herbert
665bd3690a
Add a few cases of missing ConfigureAwait
calls in tests project
2021-07-30 15:27:24 +09:00
Dean Herbert
78c74e97d1
Change to alternative formatting
2021-07-12 18:08:19 +09:00
Dean Herbert
3642febbb6
Fix one new incorrect formatting inspection from EAP6
2021-07-12 12:35:40 +09:00
Salman Ahmed
db361efecf
Add test beatmap difficulty cache with calc. blocking support
2021-05-14 15:53:56 +03:00
Dean Herbert
9ba412d27e
Add the osu! logo to the test scene
...
Makes no sense to add a test intended to test visual behaviour with one
of the main elements missing. Not sure how you would be able to test the
flow with the logo's presence.
2021-05-10 12:44:08 +09:00
Dean Herbert
b7acf9de52
Make test work without manually clicking things
2021-05-10 12:36:56 +09:00
Dean Herbert
2b90bc4f1f
Remove unnecessary ruleset switching steps
2021-05-10 12:35:37 +09:00
Dean Herbert
0c973feb53
Tidy up test scene
2021-05-10 12:34:21 +09:00
Salman Ahmed
8fba655d2e
Allow changing ruleset during test
2021-05-08 23:02:38 +03:00
Salman Ahmed
f701c331f2
Add initial fade in to the metadata display
...
Avoids first frame discrepancies from appearing in the test scene, those can be delt with later on, if needed.
2021-05-08 21:19:46 +03:00
Salman Ahmed
ca55287dd0
Pass empty facade and replace random property with method instead
2021-05-08 18:43:45 +03:00
Salman Ahmed
d9605e8070
Remove test scene description
2021-05-08 18:18:23 +03:00
Salman Ahmed
26c0010fe6
Fix test not handling 0 beatmap sets
2021-05-08 13:03:50 +03:00
Salman Ahmed
dca5efc59a
Remove no longer necessary ruleset info requirement
2021-05-08 13:00:39 +03:00
Salman Ahmed
b4801faf32
Pass ruleset info to constructor instead
...
Follows the way working beatmap is passed, not sure why mods are passed as a bindable though, don't wanna bother too much with that.
2021-05-08 11:57:13 +03:00
Salman Ahmed
169a283402
Add visual test scene
2021-05-08 11:47:18 +03:00