MrTheMake
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105048500a
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Made modString private and moved the beatmap assignment inside GetScoresRequest
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2017-08-15 15:30:53 +02:00 |
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MrTheMake
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2c287e1348
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CI and comment fix
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2017-08-15 12:27:51 +02:00 |
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MrTheMake
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21ced32297
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Formatted and commented the GetAllMods() function
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2017-08-15 12:03:43 +02:00 |
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MrTheMake
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e908a3675e
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Formatted the GetAllMods() function
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2017-08-14 18:24:54 +02:00 |
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MrTheMake
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5ed717ef86
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Shortened GetAllMods() using LINQ
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2017-08-14 15:16:22 +02:00 |
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MrTheMake
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920710e7d0
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Assign a score's beatmap and cleanup to the Score class
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2017-08-14 13:30:54 +02:00 |
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MrTheMake
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6b1184e8af
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General formatting
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2017-08-14 00:27:54 +02:00 |
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MrTheMake
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e54f659916
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Suggested changes
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2017-08-13 22:37:39 +02:00 |
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MrTheMake
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2f89fc432b
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Removed unused function
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2017-08-13 20:28:30 +02:00 |
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MrTheMake
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81289db33b
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CI fix, fixed nullref and removed abstraction of GetAutoplayMod
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2017-08-13 20:12:01 +02:00 |
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MrTheMake
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d9c26f98c7
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Suggested changes
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2017-08-13 19:54:07 +02:00 |
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MrTheMake
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e1e4eb78e3
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Fix nullref in the leaderboard's test case
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2017-08-13 18:00:53 +02:00 |
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MrTheMake
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997d0c9053
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CI fix
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2017-08-13 17:45:46 +02:00 |
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MrTheMake
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4c2d7bf343
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Parse the mods of a leaderboard's score
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2017-08-13 17:41:13 +02:00 |
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Dean Herbert
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fe2911f165
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Fix some formatting issues
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2017-08-13 10:36:57 +09:00 |
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Dean Herbert
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b6fb68c6e2
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Update framework
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2017-08-12 22:13:40 +09:00 |
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Dean Herbert
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99458aab48
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Propagate framework updates
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2017-08-12 19:54:07 +09:00 |
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Dean Herbert
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48d4ed55e9
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Move a lot of code to framework
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2017-08-11 16:11:46 +09:00 |
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Dean Herbert
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8ae010f62b
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Don't pass through repeat events if we've already handled an action
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2017-08-11 11:46:21 +09:00 |
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Dean Herbert
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a93a92a2bb
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Remove GlobalHotkeys
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2017-08-10 19:52:45 +09:00 |
|
Dean Herbert
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641b3bd27e
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Improve documentation
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2017-08-10 19:36:47 +09:00 |
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Dean Herbert
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798fff00b2
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Remove shortcomings, remove InputState.Data usage, make everything amazing
No more casting!
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2017-08-10 19:28:24 +09:00 |
|
Dean Herbert
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1fe273cbc0
|
Move GameplayCursor to osu! ruleset and make work with OsuActions
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2017-08-10 18:37:41 +09:00 |
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Dean Herbert
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e9a11ebc9f
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Use new population methods and implement osu! ruleset actions
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2017-08-10 18:31:12 +09:00 |
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Dean Herbert
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b6bb07c0b5
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Add ConcurrentActionModes to support osu! gameplay more easily
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2017-08-10 18:28:22 +09:00 |
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Dean Herbert
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c82db54fb5
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Rename OsuAction to GlobalAction
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2017-08-10 17:22:08 +09:00 |
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Dean Herbert
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6ba5bdf1e6
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Add description attributes to all actions
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2017-08-10 17:14:30 +09:00 |
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Dean Herbert
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da50101c25
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Don't match on partial key chords when concurrent is disallowed
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2017-08-10 16:45:33 +09:00 |
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Dean Herbert
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d9e36237c7
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Move all OsuGame events to OsuAction
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2017-08-10 16:45:10 +09:00 |
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Dean Herbert
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30bd1d70b5
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ActionMapping doesn't support concurrent actions by default
But can when required. Also supports key combination bindings now.
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2017-08-10 16:08:43 +09:00 |
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Dean Herbert
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720bd38d8e
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Fix CI issues
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2017-08-09 17:30:37 +09:00 |
|
Dean Herbert
|
34b12fbfa4
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Add global actions; improve default assignment
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2017-08-09 17:10:32 +09:00 |
|
Dean Herbert
|
3b48a6c668
|
Fix CI issues
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2017-08-09 15:15:41 +09:00 |
|
Dean Herbert
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976cff9af6
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Merge remote-tracking branch 'upstream/master' into catch
# Conflicts:
# osu.Desktop.Tests/Visual/TestCaseScrollingPlayfield.cs
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2017-08-09 15:08:43 +09:00 |
|
smoogipooo
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2715324a76
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Fix possible incorrect reversing behavior for horizontal playfields.
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2017-08-09 14:50:52 +09:00 |
|
Dean Herbert
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c70f96a9cd
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Add basic documentation and split out classes.
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2017-08-09 14:50:10 +09:00 |
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smoogipooo
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f70c00423a
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Missed one.
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2017-08-09 14:25:49 +09:00 |
|
smoogipooo
|
346aebebc0
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Fix origins not being set correctly when reverting from reversed playfield.
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2017-08-09 14:24:48 +09:00 |
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smoogipooo
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a20753abc6
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Applied suggested changes.
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2017-08-09 14:24:47 +09:00 |
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smoogipooo
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431a9649a4
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Remove unused using.
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2017-08-09 13:38:12 +09:00 |
|
Dean Herbert
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723e27353c
|
HitRenderer -> RulesetContainer
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2017-08-09 13:28:29 +09:00 |
|
Dean Herbert
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f21b370f4e
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Add variant for rulesets with more than one possible key layout
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2017-08-09 13:23:23 +09:00 |
|
Dean Herbert
|
7c0e7ebcd0
|
Give HitRenderer a reference to Ruleset
Used to get correct bindings for a mode (ActionMappingInputManager).
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2017-08-09 13:05:52 +09:00 |
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smoogipooo
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1c5584f068
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Make ScrollingPlayfield store a list of SpeedAdjustments instead of a Container.
Because they're removed from the container when they're not alive, and any further adding methods fail.
|
2017-08-09 12:45:50 +09:00 |
|
Dean Herbert
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eee6404986
|
Store bindings to database
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2017-08-09 12:37:47 +09:00 |
|
smoogipooo
|
dfb47b571a
|
Make HitRenderer's Playfield public so it can be used in testing.
|
2017-08-09 12:24:38 +09:00 |
|
Dean Herbert
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b88f37de45
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Add custom actions for Catch
Reworks input management for rulesets
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2017-08-09 11:50:34 +09:00 |
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smoogipooo
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cae21869d0
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Use CompositeDrawable for HitObjectContainer. Removes a looooooot of generics 👍.
|
2017-08-08 17:37:11 +09:00 |
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smoogipooo
|
25202b522d
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Fix not setting Origin + Anchors properly when reversing.
|
2017-08-08 14:10:26 +09:00 |
|
smoogipooo
|
e54abe8d0a
|
Fix not removing queued hit objects.
|
2017-08-08 13:23:46 +09:00 |
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