Dean Herbert
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0e0ab6904d
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Distance -> Duration.
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2017-04-05 13:52:53 +09:00 |
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Dean Herbert
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3f20e2381f
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Fix potential tick overflow.
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2017-04-05 13:52:22 +09:00 |
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Dean Herbert
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1b2713239a
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Rename PreEmpt to ScrollTime and remove VelocityMultiplier for now.
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2017-04-05 11:48:19 +09:00 |
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smoogipooo
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a32eb66538
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Fix missing speed multiplier + split onto multiple lines.
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2017-04-03 17:31:08 +09:00 |
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smoogipooo
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d7ed392f27
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Add a velocity multiplier to taiko hit objects.
This will be usable from the editor moving forward also - where every hit object can have its own velocity multiplier on top of the control point one.
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2017-04-03 17:19:46 +09:00 |
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smoogipooo
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aad8851460
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Define TickRate to adjust rate of ticks externally, removing todo.
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2017-04-03 15:32:38 +09:00 |
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Dean Herbert
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c539e514f5
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Merge branch 'master' into fix_slider_velocities
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2017-04-03 15:08:54 +09:00 |
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smoogipooo
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74bd427997
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Remove SliderVelocityAt, compute it manually inside hit objects.
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2017-04-03 14:12:15 +09:00 |
|
smoogipooo
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0e2f725425
|
Fade the accent colour instead of stepping.
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2017-03-31 11:41:06 +09:00 |
|
smoogipooo
|
1220972170
|
Fix ticks not being passed IsStrong.
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2017-03-28 16:47:25 +09:00 |
|
smoogipooo
|
1615db386a
|
Give DrumRoll some sane velocity/tickdistance defaults.
|
2017-03-28 16:47:13 +09:00 |
|
Dan Balasescu
|
2d5bb326f0
|
Merge branch 'master' into taiko_drumroll_drawable
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2017-03-23 17:55:08 +09:00 |
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Dean Herbert
|
bf94587ca7
|
Add TODO.
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2017-03-23 10:56:30 +09:00 |
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smoogipooo
|
712d2e194c
|
A bit more protection.
|
2017-03-22 01:33:22 +09:00 |
|
smoogipooo
|
b3b8fadf03
|
Remove Type.
|
2017-03-20 13:02:52 +09:00 |
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smoogipooo
|
f48af91686
|
Appease the resharper gods.
|
2017-03-17 15:45:54 +09:00 |
|
smoogipooo
|
12de3f6657
|
Implement DrumRoll + DrumRollTick.
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2017-03-17 13:56:14 +09:00 |
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