1
0
mirror of https://github.com/ppy/osu.git synced 2024-09-22 16:47:24 +08:00
Commit Graph

48 Commits

Author SHA1 Message Date
smoogipoo
91735ff367 Update MathUtils namespace usages 2020-01-09 13:43:44 +09:00
Dean Herbert
ce62f3c75b Simplify and future-proof random retrieval method
Will support future added intros without further code changes. Also uses RNG instead of `new Random`.
2019-09-29 14:35:35 +08:00
V1ntagezTV
9f1c378733 moved into the switch case 2019-09-29 00:35:47 +05:00
V1ntagezTV
2681e2064a remove comment 2019-09-29 00:34:09 +05:00
V1ntagezTV
1babd139bc remove needless blank 2019-09-29 00:22:23 +05:00
V1ntagezTV
52b044b7f6 Add random intro! 2019-09-29 00:10:17 +05:00
Dean Herbert
cb0cd7ed58 Add triangles intro 2019-08-09 20:05:28 +09:00
Dean Herbert
e835cd0f6f Improve information flow to Disclaimer 2019-07-09 18:08:44 +09:00
Dean Herbert
446fbce81c Add base class for startup screens
Avoids missing adding changes to screens like Disclaimer, which may not be shown in debug builds.
2019-06-26 01:36:17 +09:00
smoogipoo
8c96e4c1fa Move back button to OsuGame 2019-06-25 18:33:08 +09:00
Dean Herbert
5c4f2cefea Fix Loader and TestCaseLoaderAnimation 2019-03-27 22:28:25 +09:00
smoogipoo
04d756524d Adjust with shader changes 2019-03-07 18:30:18 +09:00
Jamie Taylor
3ea13b1ade
Fix mouse cursor appearing prematurely during startup 2019-02-15 16:55:39 +09:00
smoogipoo
91302ea0bc Merge remote-tracking branch 'origin/master' into iscreen
# Conflicts:
#	osu.Game/Screens/Multi/Match/MatchSubScreen.cs
#	osu.Game/Screens/Multi/Multiplayer.cs
#	osu.Game/Screens/Multi/MultiplayerSubScreen.cs
#	osu.Game/Screens/OsuScreen.cs
#	osu.Game/osu.Game.csproj
#	osu.sln
2019-01-29 21:21:36 +09:00
smoogipoo
7b1c1f3728 Move toolbar showing and overlay activation to OsuGame
Now exposed through IOsuScreen.
2019-01-28 15:42:06 +09:00
smoogipoo
8ea7ec6445 Convert everything to use IScreen 2019-01-24 19:47:44 +09:00
Dean Herbert
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
smoogipoo
f27bd3ef3e OpenTK -> osuTK 2018-11-20 17:14:59 +09:00
Dean Herbert
9f3f07df2e Fix notifications appearing too early in load process 2018-08-23 11:21:56 +09:00
Dean Herbert
b68a5f5eab Tidy up Loader logic 2018-05-31 20:07:44 +09:00
Dean Herbert
dfbcf4d7b7 Add tests 2018-05-31 17:29:59 +09:00
Dean Herbert
7487c82ec1 Stop the logo from beating 2018-05-31 17:14:47 +09:00
Dean Herbert
c161d82474 Reduce the length of the fadeout animation 2018-05-31 17:14:04 +09:00
Dean Herbert
9497db0b0b Add a delay before the loading logo is displayed 2018-05-30 20:22:26 +09:00
Aergwyn
b7e3ea348b expose two Bindables with split logic instead of one with mixed logic 2018-05-21 15:53:55 +02:00
Aergwyn
1482bca147 Rename for better understanding
ShowOverlays -> AllowOverlays
ShowOverlaysOnEnter -> HideOverlaysOnEnter
2018-05-21 09:42:29 +02:00
Roman Kapustin
f2f2fb8c73 Use both OnKeyDown and GlobalAction.Back 2018-05-14 22:09:09 +03:00
Roman Kapustin
e802b722f0 Revert "Handle mouse back button using OnMouseDown override instead of using GlobalAction"
This reverts commit 44bbb8700e.
2018-05-14 20:27:05 +03:00
Roman Kapustin
44bbb8700e Handle mouse back button using OnMouseDown override instead of using GlobalAction 2018-05-08 00:22:11 +03:00
Dean Herbert
32a74f95a5 Normalize all the line endings 2018-04-13 18:26:38 +09:00
Dean Herbert
37d393bca0 Update licence headers 2018-01-05 20:21:19 +09:00
smoogipoo
5eb2dc3d64 Cleanup some possible CI errors
Not sure why these aren't being detected on master right now - they should be...
2018-01-05 01:20:24 +09:00
Dean Herbert
71a94d6b44 Add a bindable Enabled flag to NotificationManager
Also better handles delays before notifications are displayed.
2017-12-25 20:53:23 +09:00
Dean Herbert
fb6408257a Add shader precompile step
Resolves  https://github.com/ppy/osu-framework/issues/1180 in a way.
2017-12-05 17:41:47 +09:00
Dean Herbert
49a5af60e2 Fix multiple order-of-execution issues with osu! logo
Also sets better defaults.
2017-11-13 18:43:16 +09:00
Dean Herbert
5eb94f7e68 Fix loader pushing children screens before it is displayed itself 2017-11-09 23:29:56 +09:00
Dean Herbert
e3a868744e
Merge branch 'master' into intro-v2 2017-11-09 17:48:42 +09:00
Dean Herbert
4874371dbf Rename methods back 2017-11-09 17:38:20 +09:00
Dean Herbert
cabb22b6d1 Merge branch 'single-osu-logo' into intro-v2 2017-11-08 16:43:07 +09:00
Dean Herbert
c2d4a213b1 Rename logo-related methods 2017-11-08 16:34:03 +09:00
Dean Herbert
d8d7165164 Add a test case which starts the game 2017-11-08 13:52:44 +09:00
Dean Herbert
b8b05fe8d2 Make the osu! logo shared game-wide
There should only ever be one osu! logo. It is now passed around between screens in a superfluous manner.
2017-11-02 20:38:02 +09:00
Dean Herbert
6fa02ce9bb Use internal less
Allows for more dynamic compilation to succeed. No reason for using internal here anyways.
2017-11-01 17:10:54 +09:00
Dean Herbert
cbf188c293 Add new main menu backgrounds 2017-06-26 19:10:13 +09:00
Dean Herbert
6f1fff4ee7 Update async load usage to new style. 2017-04-02 15:56:12 +09:00
Dean Herbert
0cad5d7d41
Fix most warnings. 2017-03-07 13:05:57 +09:00
Thomas Müller
2689de0c0c Update framework and add "Async" suffix to asynchronous methods 2017-02-23 22:32:10 +01:00
Dean Herbert
fe3a6248ec
Add better screen hierarchy and placeholder for dev build disclaimer. 2017-02-17 20:07:16 +09:00