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h1or4dme8
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osu-lazer
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2026-05-22 09:09:54 +08:00
Code
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Wiki
Activity
31,107
Commits
4
Branches
793
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070d71ec27fa74eec6d27fa551dd5162ab628d4e
Commit Graph
15 Commits
Fix drag scroll in editor timeline no longer working correctly
Dean Herbert
·
2020-06-14 13:20:58 +09:00
abe07b742e
Pass down snap result and remove local TimeAt usage
Dean Herbert
·
2020-05-20 21:01:29 +09:00
82d6549161
Implement mania beat snapping support
Dean Herbert
·
2020-05-20 21:01:19 +09:00
23bf0d000e
Fix osu!mania editor placement regressions
Dean Herbert
·
2020-05-20 21:01:03 +09:00
ffb8d48fc3
Create SnapResult class to hold various snapping results
Dean Herbert
·
2020-05-20 21:00:47 +09:00
c46bfc2532
Change snapping to be screen space coordinate based
Dean Herbert
·
2020-05-20 21:00:29 +09:00
3354d48a38
Remove unused using statement
Dean Herbert
·
2020-02-13 11:15:00 +09:00
03bf10f9a2
Update placement blueprint more often for better display
Dean Herbert
·
2020-02-13 10:45:16 +09:00
e34a24a063
Standardise placement blueprint creation and destruction
Dean Herbert
·
2020-02-13 10:12:56 +09:00
2b6f99d404
Simplify blueprints by removing visible state
Dean Herbert
·
2020-02-13 10:00:09 +09:00
b65e839bd2
Fix blueprint showing even when mouse outside of container
Dean Herbert
·
2020-02-13 09:03:48 +09:00
0fe41fd50a
Add commit status to EndPlacement; call BeginPlacement on initial movement
Dean Herbert
·
2020-02-07 18:02:48 +09:00
e31d69c749
Begin refactoring SelectionBlueprint to handle non-drawable HitObjects
Dean Herbert
·
2020-01-21 12:47:14 +09:00
bd96cf94a6
Apply remaining changes required to restore previous functionality
Dean Herbert
·
2020-01-15 19:09:49 +09:00
d57f55f053
Split out BlueprintContainer functionality further
Dean Herbert
·
2020-01-02 18:21:16 +09:00
ee332e0d42