Dean Herbert
05982f42ab
Add more comprehensive commenting and simplify base call logic
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We can call the base method regardless for better safety. Worst case
it's just going to run `Stop()` twice anyway.
2021-02-01 16:43:54 +09:00
Mysfit
ee89aa159c
Removed blank line
2021-01-26 23:12:26 -05:00
Mysfit
690feb1c1e
Allow looping storyboard samples to follow the base samplePlaybackDisabled event logic.
2021-01-26 23:08:51 -05:00
Mysfit
3307e8357f
DrawableStoryboardSample event method override for SamplePlaybackDisabledChanged
2021-01-26 00:36:32 -05:00
Bartłomiej Dach
b692abd3c2
Simplify condition from two to one operand
2021-01-22 20:35:34 +01:00
Mysfit
e0f8f6a23f
introduce overrideable bool instead of copying event logic entirely
2021-01-22 12:09:40 -05:00
Mysfit
5b1bdfbdc5
Use callback method override
2021-01-21 20:06:24 -05:00
Mysfit
b53ad50cd4
Remove redundant variable
2021-01-21 18:00:37 -05:00
Mysfit
07ec0c0e0b
Updated DrawableStoryboardSample to use GetBoundCopy()
2021-01-21 17:46:47 -05:00
Mysfit
b220939650
Fix storyboard samples continuing to play when the beatmap is paused or the intro is skipped.
2021-01-21 17:10:11 -05:00
Dan Balasescu
0fa0e70bff
Merge branch 'master' into leave-channel-on-exiting-multiplayer
2021-01-21 19:04:33 +09:00
Dan Balasescu
04095cd5b9
Merge branch 'master' into fix-editor-scroll-interruption
2021-01-21 17:46:18 +09:00
Dan Balasescu
9eb74e86ed
Apply comment suggestion
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Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2021-01-21 17:40:15 +09:00
Dean Herbert
e6980688f6
Leave the multiplayer channel when leaving multiplayer
2021-01-21 15:42:23 +09:00
Dan Balasescu
c3675293fa
Merge branch 'master' into beatmapset-refactor
2021-01-21 12:38:34 +09:00
Bartłomiej Dach
1d9aaac2c2
Fix HOC not propagating DHO results applied on kill
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`DrawableHitObject.OnKilled()` calls `UpdateResult()` to clean up a
hitobject's state definitively with regards to the judgement result
before returning the DHO back to the pool.
As it turns out, if a consumer was relying on this code path (as taiko
was in the case of nested strong hit objects), it would not work
properly with pooling, due to `HitObjectContainer` unsubscribing from
`On{New,Revert}Result` *before* calling the DHO's `OnKilled()`.
This in turn would lead to users potentially getting stuck in gameplay,
due to `ScoreProcessor` not receiving all results via that event path.
To resolve, change the call ordering to allow hit result changes applied
in `OnKilled()` to propagate normally.
2021-01-21 00:05:37 +01:00
Dan Balasescu
7da7079ef2
Merge pull request #11537 from Mysfit/mp-initial-creation-screen-fix
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Fix match/playlist room screen showing briefly behind initial room settings window on creation.
2021-01-20 22:05:14 +09:00
Dan Balasescu
95f52ae054
Merge pull request #11536 from rednir/sort-skins-alphabetically
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Sort SkinSection in alphabetical order
2021-01-20 21:49:31 +09:00
Dan Balasescu
455383c3c0
Merge pull request #11528 from peppy/fix-autoplay-in-multiplayer
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Fix multiplayer mod select showing autoplay as a choice
2021-01-20 21:49:16 +09:00
Dan Balasescu
12f2067357
Merge branch 'master' into sort-skins-alphabetically
2021-01-20 21:15:16 +09:00
smoogipoo
eb85efcea2
Add check to playlists too
2021-01-20 20:59:28 +09:00
Dan Balasescu
250727cbd1
Merge branch 'master' into mp-initial-creation-screen-fix
2021-01-20 20:53:33 +09:00
Andrei Zavatski
2ca3ccad06
Move all the content to BeatmapSetHeaderContent drawable
2021-01-20 04:56:46 +03:00
Andrei Zavatski
94fee3800d
Merge remote-tracking branch 'refs/remotes/ppy/master' into beatmapset-refactor
2021-01-20 04:32:56 +03:00
Dean Herbert
2fabfe54a0
Merge pull request #11546 from bdach/mark-test-as-abstract
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Mark legacy beatmap skin colour test as abstract
2021-01-20 10:03:40 +09:00
Bartłomiej Dach
82e5a5bf6f
Mark legacy beatmap skin colour test as abstract
2021-01-19 23:10:15 +01:00
Bartłomiej Dach
3b49b7461e
Schedule entire operation for safety
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Also removes a redundant list copy.
2021-01-19 19:35:53 +01:00
Bartłomiej Dach
78e590d25d
Refactor skin sorting method
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* Rename to `sortUserSkins` to convey meaning better.
* Sort in-place instead of slicing the list.
* Change to `void` to avoid misleading users that the method returns
a new list instance.
* Fix typo in comment.
2021-01-19 18:36:42 +01:00
Bartłomiej Dach
b00c6a1d60
Make first non-default skin index a property
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The previous code was very brittle - it was not always updating
properly, and seems to have worked either by a carefully crafted set of
circumstances, or just plain coincidence.
Having this be a get-only property avoids potential error in the future
caused by not updating the index properly, at the expense of an added
linear lookup.
2021-01-19 18:31:37 +01:00
rednir
206a0b8bac
Fix firstNonDefault staying as -1
2021-01-19 16:55:50 +00:00
rednir
a880b8d21d
Satisfy AppVeyor
2021-01-19 16:11:16 +00:00
Mysfit
052e9eef02
Added inline comments
2021-01-19 09:16:39 -05:00
rednir
b265d2dab4
Remove another whitespace
2021-01-19 14:16:22 +00:00
rednir
1d4c813ff6
Merge branch 'sort-skins-alphabetically' of https://github.com/rednir/osu into sort-skins-alphabetically
2021-01-19 14:03:31 +00:00
rednir
31e61326e1
Only user skins are sorted
2021-01-19 14:00:17 +00:00
Mysfit
33677f5770
Use BindValueChanged to show main content for new multiplayer and playlist rooms when the settings overlay is hidden.
2021-01-19 08:52:43 -05:00
Mysfit
6d1d488831
Revert "Use the client.RoomUpdated action instead of binding the value of the settings overlay visibility and creating an event from it based on its ValueChanged action."
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This reverts commit cbfb999c28
.
2021-01-19 08:24:14 -05:00
Mysfit
9b7187e3c8
Revert "Use fades instead of event listening. Fixed same issue in the playlist room creation."
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This reverts commit 3a7608275d
.
2021-01-19 08:23:31 -05:00
rednir
f1894a8bac
fixed itemUpdated()
2021-01-19 12:17:56 +00:00
Mysfit
3a7608275d
Use fades instead of event listening. Fixed same issue in the playlist room creation.
2021-01-19 00:35:56 -05:00
Andrei Zavatski
f0add0a7cf
Make BeatmapSetOverlay use OverlayHeader
2021-01-19 01:34:37 +03:00
Mysfit
cbfb999c28
Use the client.RoomUpdated action instead of binding the value of the settings overlay visibility and creating an event from it based on its ValueChanged action.
2021-01-18 17:13:24 -05:00
Bartłomiej Dach
b35d224efb
Merge branch 'master' into less-black-confirm-to-exit
2021-01-18 23:03:24 +01:00
Mysfit
5233a0449a
Hide main room subscreen on initial mp room creation. Toggle mp room subscreen visibility based on settings overlay visibility before room is created.
2021-01-18 16:08:06 -05:00
rednir
0b65c0cd25
Remove whitespace
2021-01-18 20:17:42 +00:00
rednir
da89426a3b
Merge branch 'master' of https://github.com/ppy/osu into sort-skins-alphabetically
2021-01-18 20:09:15 +00:00
rednir
7476cb3047
Sort SkinSection in alphabetical order
2021-01-18 19:51:42 +00:00
Dean Herbert
fda271d9d9
Merge pull request #11520 from frenzibyte/fix-item-download-button
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Fix playlist item download button never shown back after hiding
2021-01-18 23:37:33 +09:00
Dean Herbert
ced7a36788
Update namespaces
2021-01-18 21:24:10 +09:00
Dean Herbert
12443e39ae
Update framework
2021-01-18 19:16:32 +09:00