1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-16 03:02:53 +08:00
Commit Graph

13 Commits

Author SHA1 Message Date
Bartłomiej Dach
aa15e84bea
Adjust rounding in mod select difficulty multiplier to match song select footer
The 0.01 `Precision` spec on `DifficultyMultiplierDisplay.Current` would
cause the difficulty multiplier to use a different midpoint rounding
strategy than `double.ToString()`, which is the one that the song select
footer relies on. For example, a value of 0.015 would be rounded down
to 0.01 by `double.ToString()`, but rounded up to 0.02
by `BindableDouble`.

Fix the discrepancy by just deleting the `Precision` spec. Since the
value of the bindable would go through `ToLocalisableString(@"N2")`
anyway, it was redundant as is.

Fixes #19889.
2022-08-21 23:15:49 +02:00
Bartłomiej Dach
f3ceabc53f
Rename ModSelect{Overlay -> }Panel 2022-07-22 19:17:22 +02:00
Bartłomiej Dach
6cd18fad99
Fix code inspections after base panel class extraction 2022-07-21 23:29:08 +02:00
Dan Balasescu
f8830c6850 Automated #nullable processing 2022-06-17 16:37:17 +09:00
Bartłomiej Dach
fa0a256f48
Add localisable string for difficulty multiplier display 2022-05-07 10:48:15 +02:00
Dean Herbert
82a1d1cc2e Fix multiplier display not blocking input 2022-04-22 15:22:58 +09:00
Dean Herbert
65b2db5e71 Move shear constant to overlay (this is going to likely be used everywhere ever) 2022-04-20 16:30:58 +09:00
Dean Herbert
7a1820e6bb Fix multiplier display resetting transformations 2022-04-05 18:40:48 +09:00
Dean Herbert
901032bfa2 Animate multiplier display 2022-04-05 18:25:27 +09:00
Bartłomiej Dach
643f68e844
Better annotate initial rolling counter value set 2022-03-07 23:11:20 +01:00
Bartłomiej Dach
019f4d965d
Show two decimal digits on mod multiplier rather than one 2022-03-07 22:55:55 +01:00
Bartłomiej Dach
c25d7a1c75
Use rolling counter for multiplier display 2022-03-07 22:50:51 +01:00
Bartłomiej Dach
78a3b5961e
Implement basic difficulty multiplier display 2022-03-07 22:50:51 +01:00