Andrei Zavatski
0818deac17
Fix potential test scene failure due to showMoreButton not being loaded in time
2021-05-09 06:06:34 +03:00
Christine Chen
ae2b5a0806
Actually test that player was exited
2021-05-08 22:42:14 -04:00
Andrei Zavatski
dde9fd28e6
Hide ShowMore button if there's nothing to load
2021-05-09 04:57:24 +03:00
Andrei Zavatski
342c5a5938
Add tests to indicate the issue
2021-05-09 04:49:40 +03:00
Salman Ahmed
8fba655d2e
Allow changing ruleset during test
2021-05-08 23:02:38 +03:00
Dean Herbert
0e91e6a155
Merge pull request #12724 from bdach/remove-current-from-legacyscorecounter
...
Remove vestigial `Current` reimplementation from `LegacyScoreCounter`
2021-05-09 05:01:53 +09:00
Dean Herbert
ea066cddc9
Merge pull request #12722 from bdach/fix-beatmap-listing-temporary-files
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Fix temporary files from beatmap downloads not being cleaned up
2021-05-09 04:51:48 +09:00
Bartłomiej Dach
67cea6e762
Remove explicit binding to accuracy counter from overlay
2021-05-08 21:38:06 +02:00
Bartłomiej Dach
efb9164658
Restore previous test scene logic
2021-05-08 21:35:12 +02:00
Bartłomiej Dach
0bc6a026eb
Merge branch 'master' into skin-components-bind-outwards-accuracy
2021-05-08 21:08:53 +02:00
Bartłomiej Dach
c3bf6a0287
Remove weird vestigial Current
reimplementation
...
Has no functional purpose anymore since the changes in the HUD element
data binding flow.
2021-05-08 21:01:37 +02:00
Bartłomiej Dach
b4a9c7095f
Merge pull request #12705 from peppy/skin-components-bind-outwards-score-display
2021-05-08 21:00:29 +02:00
Salman Ahmed
f701c331f2
Add initial fade in to the metadata display
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Avoids first frame discrepancies from appearing in the test scene, those can be delt with later on, if needed.
2021-05-08 21:19:46 +03:00
Salman Ahmed
c52f1733be
Apply further refactoring to star rating display UX-wise
2021-05-08 21:17:19 +03:00
Bartłomiej Dach
dec5400c0a
Merge branch 'master' into skin-components-bind-outwards-score-display
2021-05-08 19:58:19 +02:00
Bartłomiej Dach
d5efab0648
Merge pull request #12670 from peppy/skin-components-bind-outwards
2021-05-08 19:57:51 +02:00
Bartłomiej Dach
9e0ea494fd
Merge branch 'master' into skin-components-bind-outwards
2021-05-08 19:04:56 +02:00
Christine Chen
25312b3e88
Don't restart completion delegate on exit, revert exit behavior to lazer
2021-05-08 11:47:44 -04:00
Salman Ahmed
655e8d3d86
Remove pattern-matching on nullable with simple .HasValue
/.Value
2021-05-08 18:44:44 +03:00
Salman Ahmed
ca55287dd0
Pass empty facade and replace random property with method instead
2021-05-08 18:43:45 +03:00
Salman Ahmed
a75347cb2a
Remove nullable facade logic
2021-05-08 18:43:17 +03:00
Salman Ahmed
3575d9847c
Use regular test steps rather than one-time set up and scheduling
2021-05-08 18:21:29 +03:00
Salman Ahmed
d9605e8070
Remove test scene description
2021-05-08 18:18:23 +03:00
Bartłomiej Dach
fe86ee629e
Fix temp files from beatmap listing imports not being cleaned up
...
As reported in #12718 , it turns out that temporary files from beatmap
set downloads performed via the beatmap listing overlay could remain in
the user's filesystem even after the download has concluded.
The reason for the issue is a failure in component integration.
In the case of online downloads, files are first downloaded to a
temporary directory (`C:/Temp` or `/tmp`), with a randomly generated
filename, which ends in an extension of `.tmp`.
On the other side, `ArchiveModelManager`s have a `ShouldDeleteArchive()`
method, which determines whether a file should be deleted after
importing. At the time of writing, in the case of beatmap imports the
file is only automatically cleaned up if the extension of the file is
equal to `.osz`, which was not the case for temporary files.
As it turns out, `APIDownloadRequest` has a facility for adjusting the
file's extension, via the protected `FileExtension` property. Therefore,
use it in the case of `DownloadBeatmapSetRequest` to specify `.osz`,
which then will make sure that the `ShouldDeleteArchive()` check in
`BeatmapManager` picks it up for clean-up.
2021-05-08 17:09:14 +02:00
Bartłomiej Dach
13bd3e95a9
Merge pull request #12698 from peppy/fix-editor-slider-input-handling
2021-05-08 17:08:48 +02:00
Dean Herbert
01d732bb65
Revert "Refactor SliderSelectionBlueprint
to not reference blueprint pieces for input handling"
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This reverts commit 54fe10c82a
.
2021-05-08 23:33:03 +09:00
Dean Herbert
63e267a3be
Revert "Trim redundant this
qualifier"
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This reverts commit df630d9428
.
2021-05-08 23:32:52 +09:00
Bartłomiej Dach
942281d6b0
Merge branch 'master' into fix-editor-slider-input-handling
2021-05-08 14:56:18 +02:00
Bartłomiej Dach
df630d9428
Trim redundant this
qualifier
2021-05-08 14:53:19 +02:00
Salman Ahmed
26c0010fe6
Fix test not handling 0 beatmap sets
2021-05-08 13:03:50 +03:00
Salman Ahmed
dca5efc59a
Remove no longer necessary ruleset info requirement
2021-05-08 13:00:39 +03:00
Salman Ahmed
43090067da
Use BeatmapDifficultyCache.GetBindableDifficulty(...)
instead
2021-05-08 12:59:59 +03:00
Salman Ahmed
0410edecaf
Refactor StarRatingDisplay
to be mutable with a current bindable
2021-05-08 12:55:34 +03:00
smoogipoo
cd25d76dbe
Merge branch 'master' into localisation-proof-of-concept
2021-05-08 18:11:07 +09:00
Salman Ahmed
b4801faf32
Pass ruleset info to constructor instead
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Follows the way working beatmap is passed, not sure why mods are passed as a bindable though, don't wanna bother too much with that.
2021-05-08 11:57:13 +03:00
Salman Ahmed
169a283402
Add visual test scene
2021-05-08 11:47:18 +03:00
Salman Ahmed
7b7e7a86bf
Allow null logo facade
2021-05-08 11:47:18 +03:00
Salman Ahmed
0f08c2a479
Add star rating display underneath the beatmap metadata
2021-05-08 11:47:18 +03:00
Christine Chen
8c564a69ed
Fix InvalidOperationException when exiting a map at the end
2021-05-07 21:11:03 -04:00
Dean Herbert
495eb04e2f
Merge pull request #12488 from Denrage/add-missing-author-links
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Add missing author links in Beatmap Details
2021-05-08 05:41:40 +09:00
Dan Balasescu
b475c1a364
Merge pull request #12709 from peppy/update-framework
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Update framework
2021-05-07 20:44:59 +09:00
Dean Herbert
5b2f786f97
Update framework
2021-05-07 19:16:00 +09:00
Dean Herbert
a1aeac5677
Remove remaining cruft from SkinnableAccuracyCounter
2021-05-07 18:12:18 +09:00
Dean Herbert
68de870986
Merge branch 'skin-components-bind-outwards-health' into remove-hud-overlay-unused-pieces
2021-05-07 18:11:14 +09:00
Dean Herbert
9fe6e1096a
Remove cruft from SkinnableHealthDisplay
2021-05-07 18:11:08 +09:00
ekrctb
111b501ced
Revert accidental removal of UTF-8 BOM
2021-05-07 18:04:38 +09:00
Dean Herbert
1cb10c2a22
Remove unnecessary binding logic from HUDOverlay
2021-05-07 17:51:46 +09:00
Dean Herbert
a7acecc52b
Merge branch 'skin-components-bind-outwards-health' into remove-hud-overlay-unused-pieces
2021-05-07 17:51:41 +09:00
Dean Herbert
3044b1c432
Add missing cache rules
2021-05-07 17:50:44 +09:00
Dean Herbert
6c255a0572
Fix drain start time being weirdly incorrect
2021-05-07 17:47:33 +09:00