smoogipoo
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eb6f1ae72c
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Fix spinners providing one extra combo
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2018-08-17 09:16:28 +09:00 |
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smoogipoo
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3a7488767c
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Make HitObject not store the judgement
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2018-08-06 11:50:18 +09:00 |
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smoogipoo
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2a4994e5ce
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Make hitobjects only have one judgement + result
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2018-08-03 15:38:48 +09:00 |
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smoogipoo
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4548d2c87f
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Make Rulesets.Osu use the new judgement result structure
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2018-08-02 20:36:38 +09:00 |
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Dean Herbert
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32a74f95a5
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Normalize all the line endings
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2018-04-13 18:26:38 +09:00 |
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Dean Herbert
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ea6e3938c0
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Fix hard crash due to spinner spin requirement being zero
Resolves #2133.
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2018-03-04 03:01:47 +09:00 |
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Dean Herbert
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37d393bca0
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Update licence headers
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2018-01-05 20:21:19 +09:00 |
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smoogipoo
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6a29f6020a
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Make HitObjects construct nested hit objects
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2017-12-22 21:42:54 +09:00 |
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Dean Herbert
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fce580d717
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Reshuffle namespaces
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2017-07-26 13:22:46 +09:00 |
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Dean Herbert
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5cb6963940
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Make spinners easier for now
The underlying spin counting doesn't match stabnle, so they have been near impossible to complete until now.
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2017-05-24 22:08:46 +09:00 |
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smoogipooo
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836bf930a0
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More cleanups.
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2017-05-23 15:29:38 +09:00 |
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smoogipooo
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3cdfd2eef5
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Split ControlPoint into different types.
# Conflicts:
# osu.Game.Rulesets.Mania/UI/Column.cs
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2017-05-23 14:03:40 +09:00 |
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EVAST9919
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7055c99df0
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Added default value
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2017-05-14 09:36:09 +03:00 |
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EVAST9919
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a4d5660e41
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Cast SpinsRequired value to int
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2017-05-14 09:22:49 +03:00 |
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EVAST9919
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ef23405733
|
Applied suggested changes
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2017-05-14 06:45:35 +03:00 |
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Dean Herbert
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fbd26a1d5e
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Mode -> Ruleset.
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2017-04-18 16:05:58 +09:00 |
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