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h1or4dme8
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osu-lazer
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30,180
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4
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799
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02871c960ba37153075a2781f94de943e49b5ac0
Commit Graph
15 Commits
Update MathUtils namespace usages
smoogipoo
·
2020-01-09 13:43:44 +09:00
91735ff367
Improve how osu!catch stores and replays key actions
Dean Herbert
·
2019-09-12 18:33:46 +09:00
acdfeef1dc
Fix interpolation nullrefs
Dean Herbert
·
2019-03-29 00:35:26 +09:00
d770dac3bc
Fix many behavioural issues and add tests
Dean Herbert
·
2019-03-28 19:28:13 +09:00
70f99400ad
Fix handlers for other rulesets
Dean Herbert
·
2019-03-28 15:09:06 +09:00
09a7950a3b
Update licence header (and remove year)
Dean Herbert
·
2019-01-24 17:43:03 +09:00
8617aaa2a7
Re-namespace replay-related classes
smoogipoo
·
2018-11-28 17:20:37 +09:00
2ee181daf7
Update framework
Dean Herbert
·
2018-07-21 16:21:53 +09:00
0f37758314
Adapt to new input handling changes
ekrctb
·
2018-06-22 18:10:27 +09:00
d6084c0b30
Normalize all the line endings
Dean Herbert
·
2018-04-13 18:26:38 +09:00
32a74f95a5
Rename catch frame's X to Position
smoogipoo
·
2018-03-01 02:28:15 +09:00
a24e8b02e8
Reimplement important frames
smoogipoo
·
2018-03-01 02:28:15 +09:00
195b6642e6
Implement a conversion process for ReplayFrames
smoogipoo
·
2018-03-01 02:28:14 +09:00
a3c7755ade
Add more human-like catch autoplay support
Closes
#1611
Dean Herbert
·
2018-01-22 18:46:59 +09:00
32b540268e
Add very basic replay handling
Dean Herbert
·
2018-01-12 18:35:28 +09:00
33fdc2c1d6