Dean Herbert
011e43bcdc
Expose GameplayStartTime
in IGameplayClock
2025-01-24 22:15:20 +09:00
Dean Herbert
5d78b45427
Fix average button not correctly becoming disabled where it previously would
2025-01-24 20:18:36 +09:00
Dean Herbert
e75916555c
Move line to correct location
2025-01-24 20:18:36 +09:00
Dean Herbert
df815bf41b
Bypass offset disallowed status when handling realm callbacks
...
Hopefully don't need to overthink this one.
2025-01-24 20:18:36 +09:00
Dean Herbert
6a74f9f902
Add safeties against attempting to apply previous play while offset adjust is not allowed
...
This should theoretically not be possible, but while we are sharing this
control's implementation between gameplay and non-gameplay usages, let's
ensure nothing weird can occur.
2025-01-24 20:18:35 +09:00
Bartłomiej Dach
7aceb2e349
Fix crash from new combo colour selector when there are no combo colours present
...
Closes https://github.com/ppy/osu/issues/31615 .
2025-01-24 16:45:59 +09:00
Dean Herbert
40a3b53c41
Remove obsolete fucks
2025-01-20 03:18:22 +09:00
Dean Herbert
fa452bcce1
Fix right mouse not working at song select for some things
2025-01-20 03:11:07 +09:00
Dean Herbert
0b9c41c94e
Fix broken text boxes in editor
2025-01-20 02:45:13 +09:00
Dean Herbert
e753e3ee2f
Update framework (except android)
2025-01-18 00:40:32 +09:00
Dean Herbert
43b54623d9
Add required padding on either side of panels so selection can remain centered
2025-01-17 18:08:20 +09:00
Dean Herbert
54f9cb7f68
Add overlapping spacing support
2025-01-17 18:07:54 +09:00
Dean Herbert
a1c5fad6d4
Add curvature to new carousel implementation
2025-01-17 18:07:54 +09:00
Dean Herbert
a8456ce9ac
Merge pull request #31513 from smoogipoo/remove-status-from-apiuser
...
Remove `Status` and `Activity` bindables from `APIUser`
2025-01-17 17:36:47 +09:00
Dan Balasescu
88829d5321
Merge pull request #31535 from peppy/beatmap-carousel-v2-right-click-scroll
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Refactor absolute scrolling at song select
2025-01-17 17:02:14 +09:00
Dean Herbert
41c603b56f
Fix double-retrieval of user presence from dictionary in online display
2025-01-17 16:41:02 +09:00
Dean Herbert
311f08b962
Update TestMetadataClient
to correctly set local user state in line with changes
2025-01-17 16:29:02 +09:00
Dean Herbert
3bb4b0c2b8
Rename fields from State
to Presence
when presence is involved
2025-01-17 16:25:48 +09:00
Bartłomiej Dach
7d026761fc
Merge pull request #31533 from peppy/fix-gameplay-offset-adjust-limitations
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Fix gameplay offset adjustment limits not being enforced
2025-01-17 08:21:24 +01:00
Dan Balasescu
79fff136a9
Merge branch 'master' into beatmap-carousel-v2-right-click-scroll
2025-01-17 16:12:52 +09:00
Dan Balasescu
a51938f4e9
Separate the local user state
2025-01-17 15:59:34 +09:00
Dan Balasescu
5425d62186
Merge branch 'master' into remove-status-from-apiuser
2025-01-17 15:42:40 +09:00
Bartłomiej Dach
81f54507dd
Fix potential index accounting mistake when creating spectator list with spectators already present
...
Noticed by accident, but if the `BindCollectionChanged()` callback fires
immediately in `LoadComplete()` when set up and there are spectators
present already, then `NewStartingIndex` in the related event is -1:
b03f83de36/src/libraries/System.ObjectModel/src/System/Collections/Specialized/NotifyCollectionChangedEventArgs.cs (L84-L92)
which kinda breaks the math introducing off-by-ones and in result causes
11 items to be displayed together rather than 10.
2025-01-16 14:29:41 +01:00
Bartłomiej Dach
e3b780d0fb
Merge branch 'master' into spectator-list-visuals
2025-01-16 14:07:53 +01:00
Dean Herbert
a6057a9f54
Move absolute scroll support local to carousel and allow custom bindings
2025-01-16 20:47:59 +09:00
Dean Herbert
1c2621d88e
Add support to CarouselV2 for right mouse button scrolling
2025-01-16 20:27:38 +09:00
Dean Herbert
56b450c4a6
Remove setting for right-mouse scroll (make it always applicable)
2025-01-16 20:27:38 +09:00
Bartłomiej Dach
6b921fc4e4
Merge pull request #31471 from peppy/beatmap-carousel-v2
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Add basic framework for carousel displays (aka `BeatmapCarouselV2`)
2025-01-16 12:21:53 +01:00
Dan Balasescu
8400726887
Move bindables to OsuConfigManager & SessionStatics
2025-01-16 19:33:42 +09:00
Dean Herbert
e47244989a
Adjust animations a bit
...
Removed autosize duration stuff because it looks weird when the list is
shown from scratch where users are already fully populated in it.
2025-01-16 19:23:54 +09:00
Dean Herbert
32906aefde
Add gradient on final spectator if more than list capacity are displayed
2025-01-16 19:05:19 +09:00
Dean Herbert
996798d2df
Avoid list width changing when spectator count changes
2025-01-16 19:02:14 +09:00
Dean Herbert
cde8e7b82e
Fix idle/hover colour handling weirdness in OsuHoverContainer
2025-01-16 18:54:51 +09:00
Dean Herbert
1d240eb405
Fix gameplay limitations for adjusting offset not actually being applied
2025-01-16 18:05:59 +09:00
Dan Balasescu
c1f0c47586
Allow setting of DummyAPIAccess status
2025-01-16 17:06:54 +09:00
Dan Balasescu
b54d959263
Expose as IBindable from IAPIProvider, writes via config
2025-01-16 17:05:18 +09:00
Shawn Presser
6008c3138e
Typo fix
2025-01-15 19:29:41 -06:00
Bartłomiej Dach
582c5180b9
Implement spectator list display
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- First step for https://github.com/ppy/osu/issues/22087
- Supersedes / closes https://github.com/ppy/osu/pull/22795
Roughly uses design shown in
https://github.com/ppy/osu/pull/22795#issuecomment-1579936284 with some
modifications to better fit everything else, and some customisation
options so it can fit better on other skins.
2025-01-15 14:17:53 +01:00
Dean Herbert
e22dc09149
Update framework
2025-01-15 20:42:46 +09:00
Dean Herbert
6027947657
Move animation handling to Carousel
implementation to better handle add/removes
...
With the animation logic being external, it was going to make it very
hard to apply the scroll offset when a new panel is added or removed
before the current selection.
There's no real reason for the animations to be local to beatmap
carousel. If there's a usage in the future where the animation is to
change, we can add more customisation to `Carousel` itself.
2025-01-15 17:01:07 +09:00
Bartłomiej Dach
614243fef4
Merge pull request #31506 from peppy/fix-storyboard-break-overhead
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Fix stutter on intensive storyboards when entering break time with 100% background dim
2025-01-15 08:23:58 +01:00
Dean Herbert
0b764e6372
Fix substring of GetHashCode
potentially failing
2025-01-15 16:18:34 +09:00
Dan Balasescu
b9f3a1de6a
Merge pull request #31523 from Rudicito/apply-offset-when-same-audio
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Apply beatmap offset to all difficulties only if they have the same audio
2025-01-15 14:20:16 +09:00
Dean Herbert
ef7982fbfa
Merge pull request #31446 from EVAST9919/new-combo-editor
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Fix performance degradation while trying to place object with a new combo in the editor.
2025-01-15 12:56:06 +09:00
Rudi Herouard
57a9911b22
Apply beatmap offset on every beatmap set difficulty if they have the same audio
2025-01-15 04:12:54 +01:00
Dan Balasescu
b7a9b77efe
Make config the definitive status value
2025-01-15 00:01:19 +09:00
Dan Balasescu
20108e3b74
Remove Status and Activity bindables from APIUser
...
As for the tests, I'm (ab)using the `IsOnline` state for the time being
to restore functionality.
2025-01-14 23:45:30 +09:00
Dan Balasescu
ad14720714
Merge pull request #31508 from peppy/api-startup-state
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Fix replays not correctly pre-importing beatmap when arriving from a cold start
2025-01-14 22:43:08 +09:00
Dean Herbert
0e20c0e307
Merge pull request #31473 from bdach/colorhax
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Add combo colour override control to editor
2025-01-14 20:52:15 +09:00
Dean Herbert
e871f02350
Fix inspections that don't show in rider
2025-01-14 20:43:03 +09:00