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Refactor colors to palette based design
This commit is contained in:
parent
c222be05c0
commit
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@ -33,14 +33,16 @@ namespace osu.Game.Beatmaps.Drawables
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base.Selected();
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base.Selected();
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GainedSelection?.Invoke(this);
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GainedSelection?.Invoke(this);
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background.ColourInfo = OsuColor.BeatmapPanelSelected;
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background.ColourInfo = ColourInfo.GradientVertical(
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new Color4(20, 43, 51, 255),
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new Color4(40, 86, 102, 255));
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}
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}
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protected override void Deselected()
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protected override void Deselected()
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{
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{
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base.Deselected();
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base.Deselected();
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background.Colour = OsuColor.BeatmapPanelUnselected;
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background.Colour = new Color4(20, 43, 51, 255);
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}
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}
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protected override bool OnClick(InputState state)
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protected override bool OnClick(InputState state)
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@ -70,7 +72,7 @@ namespace osu.Game.Beatmaps.Drawables
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CornerRadius = Content.CornerRadius,
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CornerRadius = Content.CornerRadius,
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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BlendingMode = BlendingMode.Additive,
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BlendingMode = BlendingMode.Additive,
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Colour = OsuColor.BeatmapPanelUnselected,
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Colour = new Color4(20, 43, 51, 255),
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},
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},
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new FlowContainer
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new FlowContainer
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{
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{
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@ -139,19 +139,22 @@ namespace osu.Game.Beatmaps.Drawables
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new Box
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new Box
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{
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{
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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ColourInfo = OsuColor.BeatmapHeaderBackgroundA,
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ColourInfo = ColourInfo.GradientHorizontal(
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Color4.Black, new Color4(0f, 0f, 0f, 0.9f)),
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Width = 0.05f,
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Width = 0.05f,
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},
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},
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new Box
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new Box
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{
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{
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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ColourInfo = OsuColor.BeatmapHeaderBackgroundB,
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ColourInfo = ColourInfo.GradientHorizontal(
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new Color4(0f, 0f, 0f, 0.9f), new Color4(0f, 0f, 0f, 0.1f)),
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Width = 0.2f,
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Width = 0.2f,
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},
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},
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new Box
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new Box
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{
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{
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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ColourInfo = OsuColor.BeatmapHeaderBackgroundC,
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ColourInfo = ColourInfo.GradientHorizontal(
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new Color4(0f, 0f, 0f, 0.1f), new Color4(0, 0, 0, 0)),
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Width = 0.05f,
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Width = 0.05f,
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},
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},
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}
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}
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@ -36,7 +36,7 @@ namespace osu.Game.Beatmaps.Drawables
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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Masking = true,
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Masking = true,
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CornerRadius = 10,
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CornerRadius = 10,
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BorderColour = OsuColor.PanelBorder,
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BorderColour = new Color4(221, 255, 255, 255),
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});
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});
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}
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}
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@ -85,7 +85,7 @@ namespace osu.Game.Beatmaps.Drawables
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nestedContainer.EdgeEffect = new EdgeEffect
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nestedContainer.EdgeEffect = new EdgeEffect
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{
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{
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Type = EdgeEffectType.Glow,
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Type = EdgeEffectType.Glow,
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Colour = OsuColor.PanelGlowSelected,
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Colour = new Color4(130, 204, 255, 150),
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Radius = 20,
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Radius = 20,
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Roundness = 10,
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Roundness = 10,
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};
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};
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@ -99,7 +99,7 @@ namespace osu.Game.Beatmaps.Drawables
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Type = EdgeEffectType.Shadow,
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Type = EdgeEffectType.Shadow,
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Offset = new Vector2(1),
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Offset = new Vector2(1),
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Radius = 10,
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Radius = 10,
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Colour = OsuColor.PanelGlowUnselected,
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Colour = Color4.Black.Opacity(100),
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};
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};
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}
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}
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@ -46,10 +46,10 @@ namespace osu.Game.Beatmaps.Formats
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public virtual void ApplyColours(Beatmap b)
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public virtual void ApplyColours(Beatmap b)
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{
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{
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List<Color4> colours = b.ComboColors ?? new List<Color4> {
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List<Color4> colours = b.ComboColors ?? new List<Color4> {
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OsuColor.Combo1,
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new Color4(17, 136, 170, 255),
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OsuColor.Combo2,
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new Color4(102, 136, 0, 255),
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OsuColor.Combo3,
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new Color4(204, 102, 0, 255),
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OsuColor.Combo4,
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new Color4(121, 9, 13, 255),
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};
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};
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if (colours.Count == 0) return;
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if (colours.Count == 0) return;
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@ -1,67 +0,0 @@
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using System;
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using OpenTK.Graphics;
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using osu.Framework.Graphics.Colour;
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namespace osu.Game.Graphics
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{
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public static class OsuColor
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{
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public static Color4 Opacity(this Color4 color, float a) => new Color4(color.R, color.G, color.B, a);
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public static Color4 Opacity(this Color4 color, byte a) => new Color4(color.R, color.G, color.B, a / 255f);
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public static Color4 Gray(float amt) => new Color4(amt, amt, amt, 1f);
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public static Color4 Gray(byte amt) => new Color4(amt, amt, amt, 255);
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public static readonly Color4 OsuPink = new Color4(255, 102, 170, 255);
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public static readonly Color4 BeatmapPanelUnselected = new Color4(20, 43, 51, 255);
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public static readonly ColourInfo BeatmapPanelSelected = ColourInfo.GradientVertical(
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new Color4(20, 43, 51, 255),
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new Color4(40, 86, 102, 255));
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public static readonly ColourInfo BeatmapHeaderBackgroundA =
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ColourInfo.GradientHorizontal(Color4.Black, new Color4(0f, 0f, 0f, 0.9f));
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public static readonly ColourInfo BeatmapHeaderBackgroundB =
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ColourInfo.GradientHorizontal(new Color4(0f, 0f, 0f, 0.9f), new Color4(0f, 0f, 0f, 0.1f));
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public static readonly ColourInfo BeatmapHeaderBackgroundC =
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ColourInfo.GradientHorizontal(new Color4(0f, 0f, 0f, 0.1f), new Color4(0, 0, 0, 0));
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public static readonly Color4 PanelBorder = new Color4(221, 255, 255, 255);
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public static readonly Color4 PanelGlowSelected = new Color4(130, 204, 255, 150);
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public static readonly Color4 PanelGlowUnselected = new Color4(0, 0, 0, 100);
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public static readonly Color4 Combo1 = new Color4(17, 136, 170, 255);
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public static readonly Color4 Combo2 = new Color4(102, 136, 0, 255);
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public static readonly Color4 Combo3 = new Color4(204, 102, 0, 255);
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public static readonly Color4 Combo4 = new Color4(121, 9, 13, 255);
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public static readonly Color4 BackButtonLeft = new Color4(195, 40, 140, 255);
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public static readonly Color4 BackButtonRight = new Color4(238, 51, 153, 255);
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public static readonly Color4 Button = new Color4(14, 132, 165, 255);
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public static readonly Color4 PlayButton = new Color4(238, 51, 153, 255);
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public static readonly Color4 MusicControllerBackground = new Color4(150, 150, 150, 255);
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public static readonly Color4 MusicControllerProgress = new Color4(255, 204, 34, 255);
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public static readonly Color4 CheckBoxHover = new Color4(255, 221, 238, 255);
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public static readonly Color4 CheckBoxGlow = new Color4(187, 17, 119, 0);
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public static readonly Color4 DropDownBackground = new Color4(0, 0, 0, 128);
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public static readonly Color4 DropDownHover = new Color4(187, 17, 119, 255);
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public static readonly Color4 OptionSectionHeader = new Color4(247, 198, 35, 255);
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public static readonly Color4 SidebarButtonBackground = new Color4(60, 60, 60, 255);
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public static readonly Color4 SidebarButtonSelectionIndicator = new Color4(247, 198, 35, 255);
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public static readonly Color4 SliderbarBackground = new Color4(255, 102, 170, 255);
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public static readonly Color4 SliderbarNub = new Color4(255, 102, 170, 255);
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public static readonly Color4 ToolbarModeButtonIcon = new Color4(255, 194, 224, 255);
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public static readonly Color4 ToolbarModeButtonIconActiveGlow = new Color4(255, 194, 224, 100);
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public static readonly Color4 BeatmapInfoWedgeBorder = new Color4(221, 255, 255, 255);
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public static readonly Color4 BeatmapInfoWedgeGlow = new Color4(130, 204, 255, 150);
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}
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}
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57
osu.Game/Graphics/OsuColour.cs
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57
osu.Game/Graphics/OsuColour.cs
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@ -0,0 +1,57 @@
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using System;
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using OpenTK.Graphics;
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using osu.Framework.Graphics.Colour;
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namespace osu.Game.Graphics
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{
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public static class OsuColour
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{
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public static Color4 Opacity(this Color4 color, float a) => new Color4(color.R, color.G, color.B, a);
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public static Color4 Opacity(this Color4 color, byte a) => new Color4(color.R, color.G, color.B, a / 255f);
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public static Color4 Gray(float amt) => new Color4(amt, amt, amt, 1f);
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public static Color4 Gray(byte amt) => new Color4(amt, amt, amt, 255);
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private static Color4 FromHex(string hex)
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{
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return new Color4(
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Convert.ToByte(hex.Substring(1, 2), 16),
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Convert.ToByte(hex.Substring(3, 2), 16),
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Convert.ToByte(hex.Substring(5, 2), 16),
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255);
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}
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// See https://github.com/ppy/osu-web/blob/master/resources/assets/less/colors.less
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public static readonly Color4 PurpleLighter = FromHex(@"eeeeff");
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public static readonly Color4 PurpleLight = FromHex(@"aa88ff");
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public static readonly Color4 Purple = FromHex(@"8866ee");
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public static readonly Color4 PurpleDark = FromHex(@"6644cc");
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public static readonly Color4 PurpleDarker = FromHex(@"441188");
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public static readonly Color4 PinkLighter = FromHex(@"ffddee");
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public static readonly Color4 PinkLight = FromHex(@"ff99cc");
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public static readonly Color4 Pink = FromHex(@"ff66aa");
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public static readonly Color4 PinkDark = FromHex(@"cc5288");
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public static readonly Color4 PinkDarker = FromHex(@"bb1177");
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public static readonly Color4 BlueLighter = FromHex(@"ddffff");
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public static readonly Color4 BlueLight = FromHex(@"99eeff");
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public static readonly Color4 Blue = FromHex(@"66ccff");
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public static readonly Color4 BlueDark = FromHex(@"44aadd");
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public static readonly Color4 BlueDarker = FromHex(@"2299bb");
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public static readonly Color4 YellowLighter = FromHex(@"ffffdd");
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public static readonly Color4 YellowLight = FromHex(@"ffdd55");
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public static readonly Color4 Yellow = FromHex(@"ffcc22");
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public static readonly Color4 YellowDark = FromHex(@"eeaa00");
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public static readonly Color4 YellowDarker = FromHex(@"cc6600");
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public static readonly Color4 GreenLighter = FromHex(@"eeffcc");
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public static readonly Color4 GreenLight = FromHex(@"b3d944");
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public static readonly Color4 Green = FromHex(@"88b300");
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public static readonly Color4 GreenDark = FromHex(@"668800");
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public static readonly Color4 GreenDarker = FromHex(@"445500");
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public static readonly Color4 Red = FromHex(@"fc4549");
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}
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}
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@ -46,7 +46,7 @@ namespace osu.Game.Graphics.UserInterface
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leftBox = new Box
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leftBox = new Box
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{
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{
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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Colour = OsuColor.BackButtonLeft,
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Colour = OsuColour.PinkDark,
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Shear = new Vector2(shear, 0),
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Shear = new Vector2(shear, 0),
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},
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},
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icon = new TextAwesome
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icon = new TextAwesome
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@ -67,7 +67,7 @@ namespace osu.Game.Graphics.UserInterface
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{
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{
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rightBox = new Box
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rightBox = new Box
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{
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{
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Colour = OsuColor.BackButtonRight,
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Colour = OsuColour.Pink,
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Origin = Anchor.TopLeft,
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Origin = Anchor.TopLeft,
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Anchor = Anchor.TopLeft,
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Anchor = Anchor.TopLeft,
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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@ -12,7 +12,7 @@ namespace osu.Game.Graphics.UserInterface
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public OsuButton()
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public OsuButton()
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{
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{
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Height = 25;
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Height = 25;
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Colour = OsuColor.Button;
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Colour = OsuColour.BlueDark;
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}
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}
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}
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}
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}
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}
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@ -18,7 +18,7 @@ namespace osu.Game.Modes.Objects
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public bool NewCombo { get; set; }
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public bool NewCombo { get; set; }
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public Color4 Colour = OsuColor.Combo1;
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public Color4 Colour = new Color4(17, 136, 170, 255);
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public double Duration => EndTime - StartTime;
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public double Duration => EndTime - StartTime;
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@ -46,7 +46,7 @@ namespace osu.Game.Overlays
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{
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{
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Depth = float.MaxValue,
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Depth = float.MaxValue,
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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Colour = OsuColor.Gray(0.1f).Opacity(0.4f),
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Colour = OsuColour.Gray(0.1f).Opacity(0.4f),
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},
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},
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content = new Container
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content = new Container
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{
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{
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@ -171,7 +171,7 @@ namespace osu.Game.Overlays
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Origin = Anchor.BottomCentre,
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Origin = Anchor.BottomCentre,
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Anchor = Anchor.BottomCentre,
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Anchor = Anchor.BottomCentre,
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Height = 10,
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Height = 10,
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Colour = OsuColor.MusicControllerProgress,
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Colour = OsuColour.Yellow,
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SeekRequested = seek
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SeekRequested = seek
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}
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}
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};
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};
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@ -393,7 +393,7 @@ namespace osu.Game.Overlays
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{
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{
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sprite = new Sprite
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sprite = new Sprite
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{
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{
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Colour = OsuColor.MusicControllerBackground,
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Colour = OsuColour.Gray(150),
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FillMode = FillMode.Fill,
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FillMode = FillMode.Fill,
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},
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},
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new Box
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new Box
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@ -148,11 +148,11 @@ namespace osu.Game.Overlays.Options
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Masking = true;
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Masking = true;
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Colour = OsuColor.OsuPink;
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Colour = OsuColour.Pink;
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EdgeEffect = new EdgeEffect
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EdgeEffect = new EdgeEffect
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{
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{
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Colour = OsuColor.CheckBoxGlow,
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Colour = OsuColour.PinkDarker,
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Type = EdgeEffectType.Glow,
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Type = EdgeEffectType.Glow,
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Radius = 10,
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Radius = 10,
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Roundness = 8,
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Roundness = 8,
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@ -179,13 +179,13 @@ namespace osu.Game.Overlays.Options
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{
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{
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if (value)
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if (value)
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{
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{
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FadeColour(OsuColor.CheckBoxHover, 500, EasingTypes.OutQuint);
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FadeColour(OsuColour.PinkLighter, 500, EasingTypes.OutQuint);
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FadeGlowTo(1, 500, EasingTypes.OutQuint);
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FadeGlowTo(1, 500, EasingTypes.OutQuint);
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}
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}
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else
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else
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{
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{
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FadeGlowTo(0, 500);
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FadeGlowTo(0, 500);
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FadeColour(OsuColor.OsuPink, 500);
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FadeColour(OsuColour.Pink, 500);
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}
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}
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}
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}
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}
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}
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@ -131,8 +131,8 @@ namespace osu.Game.Overlays.Options
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private class StyledDropDownComboBox : DropDownComboBox
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private class StyledDropDownComboBox : DropDownComboBox
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{
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{
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protected override Color4 BackgroundColour => OsuColor.DropDownBackground;
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protected override Color4 BackgroundColour => Color4.Black.Opacity(0.5f);
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protected override Color4 BackgroundColourHover => OsuColor.DropDownHover;
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protected override Color4 BackgroundColourHover => OsuColour.PinkDarker;
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private SpriteText label;
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private SpriteText label;
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protected override string Label
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protected override string Label
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@ -161,9 +161,9 @@ namespace osu.Game.Overlays.Options
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private class StyledDropDownMenuItem<U> : DropDownMenuItem<U>
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private class StyledDropDownMenuItem<U> : DropDownMenuItem<U>
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{
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{
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protected override Color4 BackgroundColour => OsuColor.DropDownBackground;
|
protected override Color4 BackgroundColour => Color4.Black.Opacity(0.5f);
|
||||||
protected override Color4 BackgroundColourSelected => OsuColor.DropDownBackground;
|
protected override Color4 BackgroundColourSelected => Color4.Black.Opacity(0.5f);
|
||||||
protected override Color4 BackgroundColourHover => OsuColor.DropDownHover;
|
protected override Color4 BackgroundColourHover => OsuColour.PinkDarker;
|
||||||
|
|
||||||
public StyledDropDownMenuItem(string text, U value) : base(text, value)
|
public StyledDropDownMenuItem(string text, U value) : base(text, value)
|
||||||
{
|
{
|
||||||
|
@ -51,7 +51,7 @@ namespace osu.Game.Overlays.Options
|
|||||||
new SpriteText
|
new SpriteText
|
||||||
{
|
{
|
||||||
TextSize = headerSize,
|
TextSize = headerSize,
|
||||||
Colour = OsuColor.OptionSectionHeader,
|
Colour = OsuColour.Pink,
|
||||||
Text = Header,
|
Text = Header,
|
||||||
},
|
},
|
||||||
content = new FlowContainer
|
content = new FlowContainer
|
||||||
|
@ -59,7 +59,7 @@ namespace osu.Game.Overlays.Options
|
|||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
BlendingMode = BlendingMode.Additive,
|
BlendingMode = BlendingMode.Additive,
|
||||||
Colour = OsuColor.SidebarButtonBackground,
|
Colour = OsuColour.Gray(60),
|
||||||
Alpha = 0,
|
Alpha = 0,
|
||||||
},
|
},
|
||||||
new Container
|
new Container
|
||||||
@ -88,7 +88,7 @@ namespace osu.Game.Overlays.Options
|
|||||||
Width = 5,
|
Width = 5,
|
||||||
Anchor = Anchor.CentreRight,
|
Anchor = Anchor.CentreRight,
|
||||||
Origin = Anchor.CentreRight,
|
Origin = Anchor.CentreRight,
|
||||||
Colour = OsuColor.SidebarButtonSelectionIndicator
|
Colour = OsuColour.Pink
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
@ -85,7 +85,7 @@ namespace osu.Game.Overlays.Options
|
|||||||
RelativeSizeAxes = Axes.None,
|
RelativeSizeAxes = Axes.None,
|
||||||
Anchor = Anchor.CentreLeft,
|
Anchor = Anchor.CentreLeft,
|
||||||
Origin = Anchor.CentreLeft,
|
Origin = Anchor.CentreLeft,
|
||||||
Colour = OsuColor.OsuPink,
|
Colour = OsuColour.Pink,
|
||||||
},
|
},
|
||||||
rightBox = new Box
|
rightBox = new Box
|
||||||
{
|
{
|
||||||
@ -93,7 +93,7 @@ namespace osu.Game.Overlays.Options
|
|||||||
RelativeSizeAxes = Axes.None,
|
RelativeSizeAxes = Axes.None,
|
||||||
Anchor = Anchor.CentreRight,
|
Anchor = Anchor.CentreRight,
|
||||||
Origin = Anchor.CentreRight,
|
Origin = Anchor.CentreRight,
|
||||||
Colour = OsuColor.SliderbarBackground,
|
Colour = OsuColour.Pink,
|
||||||
Alpha = 0.5f,
|
Alpha = 0.5f,
|
||||||
},
|
},
|
||||||
nub = new Container
|
nub = new Container
|
||||||
@ -105,13 +105,13 @@ namespace osu.Game.Overlays.Options
|
|||||||
AutoSizeAxes = Axes.None,
|
AutoSizeAxes = Axes.None,
|
||||||
RelativeSizeAxes = Axes.None,
|
RelativeSizeAxes = Axes.None,
|
||||||
Masking = true,
|
Masking = true,
|
||||||
BorderColour = OsuColor.SliderbarNub,
|
BorderColour = OsuColour.Pink,
|
||||||
BorderThickness = 3,
|
BorderThickness = 3,
|
||||||
Children = new[]
|
Children = new[]
|
||||||
{
|
{
|
||||||
new Box
|
new Box
|
||||||
{
|
{
|
||||||
Colour = OsuColor.SliderbarNub.Opacity(0),
|
Colour = OsuColour.Pink.Opacity(0),
|
||||||
RelativeSizeAxes = Axes.Both
|
RelativeSizeAxes = Axes.Both
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -95,7 +95,7 @@ namespace osu.Game.Overlays
|
|||||||
},
|
},
|
||||||
new SpriteText
|
new SpriteText
|
||||||
{
|
{
|
||||||
Colour = OsuColor.OsuPink,
|
Colour = OsuColour.Pink,
|
||||||
Text = "Change the way osu! behaves",
|
Text = "Change the way osu! behaves",
|
||||||
TextSize = 18,
|
TextSize = 18,
|
||||||
Margin = new MarginPadding { Left = CONTENT_MARGINS, Bottom = 30 },
|
Margin = new MarginPadding { Left = CONTENT_MARGINS, Bottom = 30 },
|
||||||
|
@ -66,7 +66,7 @@ namespace osu.Game.Overlays.Toolbar
|
|||||||
solidBackground = new Box
|
solidBackground = new Box
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Colour = OsuColor.Gray(0.1f),
|
Colour = OsuColour.Gray(0.1f),
|
||||||
Alpha = alpha_normal,
|
Alpha = alpha_normal,
|
||||||
},
|
},
|
||||||
gradientBackground = new Box
|
gradientBackground = new Box
|
||||||
@ -76,7 +76,7 @@ namespace osu.Game.Overlays.Toolbar
|
|||||||
Alpha = 0,
|
Alpha = 0,
|
||||||
Height = 90,
|
Height = 90,
|
||||||
ColourInfo = ColourInfo.GradientVertical(
|
ColourInfo = ColourInfo.GradientVertical(
|
||||||
OsuColor.Gray(0.1f).Opacity(0.5f), OsuColor.Gray(0.1f).Opacity(0)),
|
OsuColour.Gray(0.1f).Opacity(0.5f), OsuColour.Gray(0.1f).Opacity(0)),
|
||||||
},
|
},
|
||||||
new FlowContainer
|
new FlowContainer
|
||||||
{
|
{
|
||||||
|
@ -70,7 +70,7 @@ namespace osu.Game.Overlays.Toolbar
|
|||||||
HoverBackground = new Box
|
HoverBackground = new Box
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Colour = OsuColor.Gray(80).Opacity(180),
|
Colour = OsuColour.Gray(80).Opacity(180),
|
||||||
BlendingMode = BlendingMode.Additive,
|
BlendingMode = BlendingMode.Additive,
|
||||||
Alpha = 0,
|
Alpha = 0,
|
||||||
},
|
},
|
||||||
@ -174,7 +174,7 @@ namespace osu.Game.Overlays.Toolbar
|
|||||||
new Box
|
new Box
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Colour = OsuColor.Gray(30)
|
Colour = OsuColour.Gray(30)
|
||||||
},
|
},
|
||||||
new Triangles
|
new Triangles
|
||||||
{
|
{
|
||||||
|
@ -35,7 +35,7 @@ namespace osu.Game.Overlays.Toolbar
|
|||||||
DrawableIcon.EdgeEffect = new EdgeEffect
|
DrawableIcon.EdgeEffect = new EdgeEffect
|
||||||
{
|
{
|
||||||
Type = EdgeEffectType.Glow,
|
Type = EdgeEffectType.Glow,
|
||||||
Colour = OsuColor.ToolbarModeButtonIconActiveGlow,
|
Colour = new Color4(255, 194, 224, 100),
|
||||||
Radius = 15,
|
Radius = 15,
|
||||||
Roundness = 15,
|
Roundness = 15,
|
||||||
};
|
};
|
||||||
@ -43,7 +43,7 @@ namespace osu.Game.Overlays.Toolbar
|
|||||||
else
|
else
|
||||||
{
|
{
|
||||||
DrawableIcon.Masking = false;
|
DrawableIcon.Masking = false;
|
||||||
DrawableIcon.Colour = OsuColor.ToolbarModeButtonIcon;
|
DrawableIcon.Colour = new Color4(255, 194, 224, 255);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -53,7 +53,7 @@ namespace osu.Game.Overlays.Toolbar
|
|||||||
EdgeEffect = new EdgeEffect
|
EdgeEffect = new EdgeEffect
|
||||||
{
|
{
|
||||||
Type = EdgeEffectType.Glow,
|
Type = EdgeEffectType.Glow,
|
||||||
Colour = OsuColor.ToolbarModeButtonIconActiveGlow,
|
Colour = new Color4(255, 194, 224, 100),
|
||||||
Radius = 15,
|
Radius = 15,
|
||||||
Roundness = 15,
|
Roundness = 15,
|
||||||
},
|
},
|
||||||
|
@ -42,7 +42,7 @@ namespace osu.Game.Overlays.Toolbar
|
|||||||
Add(StateBackground = new Box
|
Add(StateBackground = new Box
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Colour = OsuColor.Gray(150).Opacity(180),
|
Colour = OsuColour.Gray(150).Opacity(180),
|
||||||
BlendingMode = BlendingMode.Additive,
|
BlendingMode = BlendingMode.Additive,
|
||||||
Depth = 2,
|
Depth = 2,
|
||||||
Alpha = 0,
|
Alpha = 0,
|
||||||
|
@ -72,7 +72,7 @@ namespace osu.Game.Screens.Menu
|
|||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Size = new Vector2(2, 1),
|
Size = new Vector2(2, 1),
|
||||||
Colour = OsuColor.Gray(50),
|
Colour = OsuColour.Gray(50),
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
},
|
},
|
||||||
|
@ -30,12 +30,12 @@ namespace osu.Game.Screens.Select
|
|||||||
{
|
{
|
||||||
Shear = wedged_container_shear;
|
Shear = wedged_container_shear;
|
||||||
Masking = true;
|
Masking = true;
|
||||||
BorderColour = OsuColor.BeatmapInfoWedgeBorder;
|
BorderColour = new Color4(221, 255, 255, 255);
|
||||||
BorderThickness = 2.5f;
|
BorderThickness = 2.5f;
|
||||||
EdgeEffect = new EdgeEffect
|
EdgeEffect = new EdgeEffect
|
||||||
{
|
{
|
||||||
Type = EdgeEffectType.Glow,
|
Type = EdgeEffectType.Glow,
|
||||||
Colour = OsuColor.BeatmapInfoWedgeGlow,
|
Colour = new Color4(130, 204, 255, 150),
|
||||||
Radius = 20,
|
Radius = 20,
|
||||||
Roundness = 15,
|
Roundness = 15,
|
||||||
};
|
};
|
||||||
@ -94,53 +94,53 @@ namespace osu.Game.Screens.Select
|
|||||||
},
|
},
|
||||||
},
|
},
|
||||||
// Text for beatmap info
|
// Text for beatmap info
|
||||||
new FlowContainer
|
new FlowContainer
|
||||||
{
|
{
|
||||||
Anchor = Anchor.BottomLeft,
|
Anchor = Anchor.BottomLeft,
|
||||||
Origin = Anchor.BottomLeft,
|
Origin = Anchor.BottomLeft,
|
||||||
Direction = FlowDirection.VerticalOnly,
|
Direction = FlowDirection.VerticalOnly,
|
||||||
Margin = new MarginPadding { Top = 10, Left = 25, Right = 10, Bottom = 40 },
|
Margin = new MarginPadding { Top = 10, Left = 25, Right = 10, Bottom = 40 },
|
||||||
AutoSizeAxes = Axes.Both,
|
AutoSizeAxes = Axes.Both,
|
||||||
Children = new[]
|
Children = new[]
|
||||||
{
|
{
|
||||||
new SpriteText
|
new SpriteText
|
||||||
{
|
{
|
||||||
Font = @"Exo2.0-MediumItalic",
|
Font = @"Exo2.0-MediumItalic",
|
||||||
Text = beatmapSetInfo.Metadata.Artist + " -- " + beatmapSetInfo.Metadata.Title,
|
Text = beatmapSetInfo.Metadata.Artist + " -- " + beatmapSetInfo.Metadata.Title,
|
||||||
TextSize = 28,
|
TextSize = 28,
|
||||||
Shadow = true,
|
Shadow = true,
|
||||||
},
|
},
|
||||||
new SpriteText
|
new SpriteText
|
||||||
{
|
{
|
||||||
Font = @"Exo2.0-MediumItalic",
|
Font = @"Exo2.0-MediumItalic",
|
||||||
Text = beatmapInfo.Version,
|
Text = beatmapInfo.Version,
|
||||||
TextSize = 17,
|
TextSize = 17,
|
||||||
Shadow = true,
|
Shadow = true,
|
||||||
},
|
},
|
||||||
new FlowContainer
|
new FlowContainer
|
||||||
{
|
{
|
||||||
Margin = new MarginPadding { Top = 10 },
|
Margin = new MarginPadding { Top = 10 },
|
||||||
Direction = FlowDirection.HorizontalOnly,
|
Direction = FlowDirection.HorizontalOnly,
|
||||||
AutoSizeAxes = Axes.Both,
|
AutoSizeAxes = Axes.Both,
|
||||||
Children = new []
|
Children = new []
|
||||||
{
|
{
|
||||||
new SpriteText
|
new SpriteText
|
||||||
{
|
{
|
||||||
Font = @"Exo2.0-Medium",
|
Font = @"Exo2.0-Medium",
|
||||||
Text = "mapped by ",
|
Text = "mapped by ",
|
||||||
TextSize = 15,
|
TextSize = 15,
|
||||||
Shadow = true,
|
Shadow = true,
|
||||||
},
|
},
|
||||||
new SpriteText
|
new SpriteText
|
||||||
{
|
{
|
||||||
Font = @"Exo2.0-Bold",
|
Font = @"Exo2.0-Bold",
|
||||||
Text = beatmapSetInfo.Metadata.Author,
|
Text = beatmapSetInfo.Metadata.Author,
|
||||||
TextSize = 15,
|
TextSize = 15,
|
||||||
Shadow = true,
|
Shadow = true,
|
||||||
},
|
},
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}).Preload(game, delegate(Drawable d)
|
}).Preload(game, delegate(Drawable d)
|
||||||
|
@ -143,7 +143,7 @@ namespace osu.Game.Screens.Select
|
|||||||
RelativeSizeAxes = Axes.Y,
|
RelativeSizeAxes = Axes.Y,
|
||||||
Width = 100,
|
Width = 100,
|
||||||
Text = "Play",
|
Text = "Play",
|
||||||
Colour = OsuColor.PlayButton,
|
Colour = OsuColour.Pink,
|
||||||
Action = start
|
Action = start
|
||||||
},
|
},
|
||||||
}
|
}
|
||||||
|
@ -231,7 +231,7 @@
|
|||||||
<Compile Include="Configuration\ScreenshotFormat.cs" />
|
<Compile Include="Configuration\ScreenshotFormat.cs" />
|
||||||
<Compile Include="Configuration\FrameSync.cs" />
|
<Compile Include="Configuration\FrameSync.cs" />
|
||||||
<Compile Include="Configuration\ConfineMouseMode.cs" />
|
<Compile Include="Configuration\ConfineMouseMode.cs" />
|
||||||
<Compile Include="Graphics\OsuColor.cs" />
|
<Compile Include="Graphics\OsuColour.cs" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ProjectReference Include="$(SolutionDir)\osu-framework\osu.Framework\osu.Framework.csproj">
|
<ProjectReference Include="$(SolutionDir)\osu-framework\osu.Framework\osu.Framework.csproj">
|
||||||
|
Loading…
x
Reference in New Issue
Block a user