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Ensure Simplified Rhythm mod does not produce beatmaps with objects out of order
This is a last ditch safety. This mod has more apparent issues but this is a first step of restoring sanity.
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@@ -122,6 +122,8 @@ namespace osu.Game.Rulesets.Taiko.Mods
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}
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}
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}
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taikoBeatmap.HitObjects.Sort((a, b) => a.StartTime.CompareTo(b.StartTime));
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}
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private int getSnapBetweenNotes(ControlPointInfo controlPointInfo, Hit currentNote, Hit nextNote)
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