diff --git a/osu.Game.Rulesets.Taiko/Mods/TaikoModSimplifiedRhythm.cs b/osu.Game.Rulesets.Taiko/Mods/TaikoModSimplifiedRhythm.cs index 2132121cd2..dfaae8e99e 100644 --- a/osu.Game.Rulesets.Taiko/Mods/TaikoModSimplifiedRhythm.cs +++ b/osu.Game.Rulesets.Taiko/Mods/TaikoModSimplifiedRhythm.cs @@ -122,6 +122,8 @@ namespace osu.Game.Rulesets.Taiko.Mods } } } + + taikoBeatmap.HitObjects.Sort((a, b) => a.StartTime.CompareTo(b.StartTime)); } private int getSnapBetweenNotes(ControlPointInfo controlPointInfo, Hit currentNote, Hit nextNote)