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Fix publicly-settable bindables
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@@ -47,7 +47,7 @@ namespace osu.Game.Graphics.Containers
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/// <summary>
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/// The amount of dim to be used when <see cref="IgnoreUserSettings"/> is <c>true</c>.
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/// </summary>
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public Bindable<float> DimWhenUserSettingsIgnored { get; set; } = new Bindable<float>();
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public Bindable<float> DimWhenUserSettingsIgnored { get; } = new Bindable<float>();
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protected Bindable<bool> LightenDuringBreaks { get; private set; } = null!;
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