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Re-added accidentally omitted xmldoc

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OpenSauce04 2024-02-02 13:21:17 +00:00 committed by OpenSauce
parent dd41384e04
commit e8071f1595

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@ -41,6 +41,13 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
private readonly Bindable<HitType> type = new Bindable<HitType>(); private readonly Bindable<HitType> type = new Bindable<HitType>();
/// <summary>
/// Whether the location of the hit should be snapped to the hit target before animating.
/// </summary>
/// <remarks>
/// This is how osu-stable worked, but notably is not how TnT works.
/// Not snapping results in less visual feedback on hit accuracy.
/// </remarks>
private readonly Bindable<bool> snapJudgementLocation = new Bindable<bool>(); private readonly Bindable<bool> snapJudgementLocation = new Bindable<bool>();
public DrawableHit() public DrawableHit()