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Don't output beatmap parse failures in a visible manner
The user can't do much about this. When a user reports a beatmap issue, the logs will still contain this useful information. Should be fine I think. As mentioned in https://github.com/ppy/osu/discussions/18426 https://github.com/ppy/osu/issues/750 https://github.com/ppy/osu/issues/18372 etc.
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@ -59,7 +59,7 @@ namespace osu.Game.Beatmaps.Formats
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}
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catch (Exception e)
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{
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Logger.Log($"Failed to process line \"{line}\" into \"{output}\": {e.Message}", LoggingTarget.Runtime, LogLevel.Important);
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Logger.Log($"Failed to process line \"{line}\" into \"{output}\": {e.Message}");
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}
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}
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}
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