1
0
mirror of https://github.com/ppy/osu.git synced 2026-05-19 14:00:22 +08:00

Fix code quality

This commit is contained in:
Bartłomiej Dach
2025-04-11 14:16:24 +02:00
Unverified
parent 674af698b6
commit d4cae3232b
3 changed files with 5 additions and 5 deletions
@@ -15,7 +15,7 @@ namespace osu.Game.Rulesets.Mania.Tests
[Ignore("These tests are expected to fail until an acceptable solution for various replay playback issues concerning rounding of replay frame times & hit windows is found.")]
public partial class TestSceneReplayStability : ReplayStabilityTestScene
{
private static readonly object[][] test_cases = new[]
private static readonly object[][] test_cases =
{
// OD = 5 test cases.
// PERFECT hit window is [ -19.4ms, 19.4ms]
@@ -110,7 +110,7 @@ namespace osu.Game.Rulesets.Mania.Tests
{
HitObjects =
{
new Note()
new Note
{
StartTime = note_time,
Column = 0,
@@ -16,7 +16,7 @@ namespace osu.Game.Rulesets.Osu.Tests
[Ignore("These tests are expected to fail until an acceptable solution for various replay playback issues concerning rounding of replay frame times & hit windows is found.")]
public partial class TestSceneReplayStability : ReplayStabilityTestScene
{
private static readonly object[][] test_cases = new[]
private static readonly object[][] test_cases =
{
// OD = 5 test cases.
// GREAT hit window is [ -50ms, 50ms]
@@ -15,7 +15,7 @@ namespace osu.Game.Rulesets.Taiko.Tests
[Ignore("These tests are expected to fail until an acceptable solution for various replay playback issues concerning rounding of replay frame times & hit windows is found.")]
public partial class TestSceneReplayStability : ReplayStabilityTestScene
{
private static readonly object[][] test_cases = new[]
private static readonly object[][] test_cases =
{
// OD = 5 test cases.
// GREAT hit window is [-35ms, 35ms]
@@ -59,7 +59,7 @@ namespace osu.Game.Rulesets.Taiko.Tests
{
const double hit_time = 100;
var beatmap = new TaikoBeatmap()
var beatmap = new TaikoBeatmap
{
HitObjects =
{