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Merge pull request #27288 from peppy/fix-follow-circle-animation

Fix classic skin follow circles animating from incorrect starting point
This commit is contained in:
Bartłomiej Dach
2024-02-21 10:53:56 +01:00
committed by GitHub
Unverified
@@ -28,7 +28,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
// Note that the scale adjust here is 2 instead of DrawableSliderBall.FOLLOW_AREA to match legacy behaviour.
// This means the actual tracking area for gameplay purposes is larger than the sprite (but skins may be accounting for this).
this.ScaleTo(0.5f).ScaleTo(2f, Math.Min(180f, remainingTime), Easing.Out)
this.ScaleTo(1f).ScaleTo(2f, Math.Min(180f, remainingTime), Easing.Out)
.FadeTo(0).FadeTo(1f, Math.Min(60f, remainingTime));
}