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Fix classic skin follow circles animating from incorrect starting point

This commit is contained in:
Dean Herbert
2024-02-21 15:43:53 +08:00
Unverified
parent 949ea29eef
commit a137fa5480
@@ -28,7 +28,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
// Note that the scale adjust here is 2 instead of DrawableSliderBall.FOLLOW_AREA to match legacy behaviour.
// This means the actual tracking area for gameplay purposes is larger than the sprite (but skins may be accounting for this).
this.ScaleTo(0.5f).ScaleTo(2f, Math.Min(180f, remainingTime), Easing.Out)
this.ScaleTo(1f).ScaleTo(2f, Math.Min(180f, remainingTime), Easing.Out)
.FadeTo(0).FadeTo(1f, Math.Min(60f, remainingTime));
}