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mirror of https://github.com/ppy/osu.git synced 2026-05-29 04:41:19 +08:00

Merge branch 'master' into remove-selectedroom

This commit is contained in:
Dean Herbert
2025-03-04 19:21:05 +09:00
committed by GitHub
Unverified
6 changed files with 162 additions and 77 deletions
@@ -171,6 +171,8 @@ namespace osu.Game.Tests.Visual.Editing
return difficultyName != null && difficultyName != firstDifficultyName;
});
ensureEditorLoaded();
AddAssert("created difficulty has timing point", () =>
{
var timingPoint = EditorBeatmap.ControlPointInfo.TimingPoints.Single();
@@ -215,6 +217,8 @@ namespace osu.Game.Tests.Visual.Editing
return difficultyName != null && difficultyName != previousDifficultyName;
});
ensureEditorLoaded();
AddStep("set unique difficulty name", () => EditorBeatmap.BeatmapInfo.DifficultyName = previousDifficultyName = Guid.NewGuid().ToString());
AddStep("add timing point", () => EditorBeatmap.ControlPointInfo.Add(0, new TimingControlPoint { BeatLength = 1000 }));
AddStep("add effect points", () =>
@@ -239,6 +243,8 @@ namespace osu.Game.Tests.Visual.Editing
return difficultyName != null && difficultyName != previousDifficultyName;
});
ensureEditorLoaded();
AddAssert("created difficulty has timing point", () =>
{
var timingPoint = EditorBeatmap.ControlPointInfo.TimingPoints.Single();
@@ -287,6 +293,8 @@ namespace osu.Game.Tests.Visual.Editing
return difficultyName != null && difficultyName != firstDifficultyName;
});
ensureEditorLoaded();
AddAssert("created difficulty has timing point", () =>
{
var timingPoint = EditorBeatmap.ControlPointInfo.TimingPoints.Single();
@@ -367,6 +375,8 @@ namespace osu.Game.Tests.Visual.Editing
return difficultyName != null && difficultyName != originalDifficultyName;
});
ensureEditorLoaded();
AddAssert("created difficulty has copy suffix in name", () => EditorBeatmap.BeatmapInfo.DifficultyName == copyDifficultyName);
AddAssert("created difficulty has timing point", () =>
{
@@ -377,7 +387,9 @@ namespace osu.Game.Tests.Visual.Editing
AddAssert("approach rate correctly copied", () => EditorBeatmap.Difficulty.ApproachRate == 4);
AddAssert("combo colours correctly copied", () => EditorBeatmap.BeatmapSkin.AsNonNull().ComboColours.Count == 2);
ensureEditorLoaded();
AddAssert("status is modified", () => EditorBeatmap.BeatmapInfo.Status == BeatmapOnlineStatus.LocallyModified);
AddAssert("online ID not copied", () => EditorBeatmap.BeatmapInfo.OnlineID == -1);
AddStep("save beatmap", () => Editor.Save());
@@ -440,6 +452,8 @@ namespace osu.Game.Tests.Visual.Editing
return difficultyName != null && difficultyName != originalDifficultyName;
});
ensureEditorLoaded();
AddStep("save without changes", () => Editor.Save());
AddAssert("collection still points to old beatmap", () => !collection.BeatmapMD5Hashes.Contains(EditorBeatmap.BeatmapInfo.MD5Hash)
@@ -477,6 +491,9 @@ namespace osu.Game.Tests.Visual.Editing
string? difficultyName = Editor.ChildrenOfType<EditorBeatmap>().SingleOrDefault()?.BeatmapInfo.DifficultyName;
return difficultyName != null && difficultyName != "New Difficulty";
});
ensureEditorLoaded();
AddAssert("new difficulty has correct name", () => EditorBeatmap.BeatmapInfo.DifficultyName == "New Difficulty (1)");
AddAssert("new difficulty persisted", () =>
{
@@ -514,6 +531,8 @@ namespace osu.Game.Tests.Visual.Editing
return difficultyName != null && difficultyName != duplicate_difficulty_name;
});
ensureEditorLoaded();
AddStep("set difficulty name", () => EditorBeatmap.BeatmapInfo.DifficultyName = duplicate_difficulty_name);
AddStep("try to save beatmap", () => Editor.Save());
AddAssert("beatmap set not corrupted", () =>
@@ -540,6 +559,8 @@ namespace osu.Game.Tests.Visual.Editing
return set != null && set.PerformRead(s => s.Beatmaps.Count == 1 && s.Files.Count == 1);
});
ensureEditorLoaded();
AddStep("create new difficulty", () => Editor.CreateNewDifficulty(new CatchRuleset().RulesetInfo));
AddUntilStep("wait for created", () =>
@@ -547,7 +568,8 @@ namespace osu.Game.Tests.Visual.Editing
string? difficultyName = Editor.ChildrenOfType<EditorBeatmap>().SingleOrDefault()?.BeatmapInfo.DifficultyName;
return difficultyName != null && difficultyName != duplicate_difficulty_name;
});
AddUntilStep("wait for editor load", () => Editor.IsLoaded && DialogOverlay.IsLoaded);
ensureEditorLoaded();
AddStep("add hitobjects", () => EditorBeatmap.AddRange(new[]
{
@@ -584,6 +606,9 @@ namespace osu.Game.Tests.Visual.Editing
string? difficultyName = Editor.ChildrenOfType<EditorBeatmap>().SingleOrDefault()?.BeatmapInfo.DifficultyName;
return difficultyName != null && difficultyName == "New Difficulty";
});
ensureEditorLoaded();
AddAssert("new difficulty persisted", () =>
{
var set = beatmapManager.QueryBeatmapSet(s => s.ID == setId);
@@ -610,6 +635,9 @@ namespace osu.Game.Tests.Visual.Editing
string? difficultyName = Editor.ChildrenOfType<EditorBeatmap>().SingleOrDefault()?.BeatmapInfo.DifficultyName;
return difficultyName != null && difficultyName == "New Difficulty (1)";
});
ensureEditorLoaded();
AddAssert("new difficulty persisted", () =>
{
var set = beatmapManager.QueryBeatmapSet(s => s.ID == setId);
@@ -735,6 +763,8 @@ namespace osu.Game.Tests.Visual.Editing
AddAssert("other audio not removed", () => Beatmap.Value.BeatmapSetInfo.Files.Any(f => f.Filename == "audio (1).mp3"));
}
private void ensureEditorLoaded() => AddUntilStep("wait for editor load", () => Editor.IsLoaded && DialogOverlay.IsLoaded);
private void createNewDifficulty()
{
string? currentDifficulty = null;
@@ -748,13 +778,14 @@ namespace osu.Game.Tests.Visual.Editing
AddUntilStep("wait for dialog", () => DialogOverlay.CurrentDialog is CreateNewDifficultyDialog);
AddStep("confirm creation with no objects", () => DialogOverlay.CurrentDialog!.PerformOkAction());
AddUntilStep("wait for created", () =>
{
string? difficultyName = Editor.ChildrenOfType<EditorBeatmap>().SingleOrDefault()?.BeatmapInfo.DifficultyName;
return difficultyName != null && difficultyName != currentDifficulty;
});
ensureEditorLoaded();
AddUntilStep("wait for editor load", () => Editor.IsLoaded);
AddStep("enter setup mode", () => Editor.Mode.Value = EditorScreenMode.SongSetup);
AddUntilStep("wait for load", () => Editor.ChildrenOfType<SetupScreen>().Any());
}
@@ -765,7 +796,7 @@ namespace osu.Game.Tests.Visual.Editing
AddStep($"switch to difficulty #{index + 1}", () =>
Editor.SwitchToDifficulty(Beatmap.Value.BeatmapSetInfo.Beatmaps.ElementAt(index)));
AddUntilStep("wait for editor load", () => Editor.IsLoaded);
ensureEditorLoaded();
AddStep("enter setup mode", () => Editor.Mode.Value = EditorScreenMode.SongSetup);
AddUntilStep("wait for load", () => Editor.ChildrenOfType<SetupScreen>().Any());
}
@@ -319,11 +319,13 @@ namespace osu.Game.Beatmaps.Formats
SampleControlPoint createSampleControlPointFor(double time, IList<HitSampleInfo> samples)
{
int volume = samples.Max(o => o.Volume);
string bank = samples.Where(s => s.Name == HitSampleInfo.HIT_NORMAL).Select(s => s.Bank).FirstOrDefault()
?? samples.Select(s => s.Bank).First();
int customIndex = samples.Any(o => o is ConvertHitObjectParser.LegacyHitSampleInfo)
? samples.OfType<ConvertHitObjectParser.LegacyHitSampleInfo>().Max(o => o.CustomSampleBank)
: -1;
return new LegacyBeatmapDecoder.LegacySampleControlPoint { Time = time, SampleVolume = volume, CustomSampleBank = customIndex };
return new LegacyBeatmapDecoder.LegacySampleControlPoint { Time = time, SampleVolume = volume, SampleBank = bank, CustomSampleBank = customIndex };
}
}
@@ -487,18 +487,44 @@ namespace osu.Game.Online.Multiplayer
}, false);
}
Task IMultiplayerClient.UserLeft(MultiplayerRoomUser user) =>
handleUserLeft(user, UserLeft);
Task IMultiplayerClient.UserLeft(MultiplayerRoomUser user)
{
Scheduler.Add(() => handleUserLeft(user, UserLeft), false);
return Task.CompletedTask;
}
Task IMultiplayerClient.UserKicked(MultiplayerRoomUser user)
{
if (LocalUser == null)
return Task.CompletedTask;
Scheduler.Add(() =>
{
if (LocalUser == null)
return;
if (user.Equals(LocalUser))
LeaveRoom();
if (user.Equals(LocalUser))
LeaveRoom();
return handleUserLeft(user, UserKicked);
handleUserLeft(user, UserKicked);
}, false);
return Task.CompletedTask;
}
private void handleUserLeft(MultiplayerRoomUser user, Action<MultiplayerRoomUser>? callback)
{
Debug.Assert(ThreadSafety.IsUpdateThread);
if (Room == null)
return;
Room.Users.Remove(user);
PlayingUserIds.Remove(user.UserID);
Debug.Assert(APIRoom != null);
APIRoom.RecentParticipants = APIRoom.RecentParticipants.Where(u => u.Id != user.UserID).ToArray();
APIRoom.ParticipantCount--;
callback?.Invoke(user);
RoomUpdated?.Invoke();
}
async Task IMultiplayerClient.Invited(int invitedBy, long roomID, string password)
@@ -545,27 +571,6 @@ namespace osu.Game.Online.Multiplayer
APIRoom.ParticipantCount++;
}
private Task handleUserLeft(MultiplayerRoomUser user, Action<MultiplayerRoomUser>? callback)
{
Scheduler.Add(() =>
{
if (Room == null)
return;
Room.Users.Remove(user);
PlayingUserIds.Remove(user.UserID);
Debug.Assert(APIRoom != null);
APIRoom.RecentParticipants = APIRoom.RecentParticipants.Where(u => u.Id != user.UserID).ToArray();
APIRoom.ParticipantCount--;
callback?.Invoke(user);
RoomUpdated?.Invoke();
}, false);
return Task.CompletedTask;
}
Task IMultiplayerClient.HostChanged(int userId)
{
Scheduler.Add(() =>
@@ -45,14 +45,20 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
private readonly ScrollContainer<Drawable> scroll;
private readonly FillFlowContainer<DrawableLoungeRoom> roomFlow;
private const float display_scale = 0.8f;
// handle deselection
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true;
public RoomListing()
{
InternalChild = scroll = new OsuScrollContainer
InternalChild = scroll = new Scroll
{
Masking = false,
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Width = display_scale,
ScrollbarOverlapsContent = false,
Padding = new MarginPadding { Right = 5 },
Child = new OsuContextMenuContainer
@@ -64,12 +70,18 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Spacing = new Vector2(10),
Spacing = new Vector2(5),
Margin = new MarginPadding { Vertical = 10 },
}
}
};
}
private partial class Scroll : OsuScrollContainer
{
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true;
}
protected override void LoadComplete()
{
SelectedRoom.BindValueChanged(onSelectedRoomChanged, true);
@@ -171,7 +183,14 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
{
foreach (var room in rooms)
{
var drawableRoom = new DrawableLoungeRoom(room) { SelectedRoom = selectedRoom };
var drawableRoom = new DrawableLoungeRoom(room)
{
SelectedRoom = selectedRoom,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Scale = new Vector2(display_scale),
Width = 1 / display_scale,
};
roomFlow.Add(drawableRoom);
@@ -8,9 +8,12 @@ using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input.Events;
using osu.Framework.Logging;
@@ -27,6 +30,7 @@ using osu.Game.Screens.OnlinePlay.Lounge.Components;
using osu.Game.Screens.OnlinePlay.Match;
using osu.Game.Users;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Screens.OnlinePlay.Lounge
{
@@ -85,11 +89,15 @@ namespace osu.Game.Screens.OnlinePlay.Lounge
[BackgroundDependencyLoader(true)]
private void load()
{
Masking = true;
const float controls_area_height = 25f;
if (idleTracker != null)
isIdle.BindTo(idleTracker.IsIdle);
Color4 bg = Color4Extensions.FromHex("#070405");
InternalChildren = new Drawable[]
{
listingPoller = new LoungeListingPoller
@@ -113,56 +121,80 @@ namespace osu.Game.Screens.OnlinePlay.Lounge
}
},
loadingLayer = new LoadingLayer(true),
new FillFlowContainer
new Container
{
Name = @"Header area flow",
Name = "Header area",
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Padding = new MarginPadding { Horizontal = WaveOverlayContainer.WIDTH_PADDING },
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
new Container
new Box
{
RelativeSizeAxes = Axes.X,
Height = Header.HEIGHT,
Child = searchTextBox = new BasicSearchTextBox
{
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
RelativeSizeAxes = Axes.X,
Width = 0.6f,
},
Colour = ColourInfo.GradientVertical(bg, bg.Opacity(0.75f)),
RelativeSizeAxes = Axes.Both,
Height = 0.8f,
},
new Container
new Box
{
Colour = ColourInfo.GradientVertical(bg.Opacity(0.75f), bg.Opacity(0)),
RelativeSizeAxes = Axes.Both,
RelativePositionAxes = Axes.Both,
Y = 0.8f,
// Intentionally taller than the header for a more gradual fade
Height = 0.5f,
},
new FillFlowContainer
{
Name = @"Header area flow",
RelativeSizeAxes = Axes.X,
Height = controls_area_height,
AutoSizeAxes = Axes.Y,
Padding = new MarginPadding { Horizontal = WaveOverlayContainer.WIDTH_PADDING },
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
Buttons.WithChild(CreateNewRoomButton().With(d =>
new Container
{
d.Anchor = Anchor.BottomLeft;
d.Origin = Anchor.BottomLeft;
d.Size = new Vector2(150, 37.5f);
d.Action = () => Open();
})),
new FillFlowContainer
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
Spacing = new Vector2(10),
ChildrenEnumerable = CreateFilterControls().Select(f => f.With(d =>
RelativeSizeAxes = Axes.X,
Height = Header.HEIGHT,
Child = searchTextBox = new BasicSearchTextBox
{
d.Anchor = Anchor.TopRight;
d.Origin = Anchor.TopRight;
}))
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
RelativeSizeAxes = Axes.X,
Width = 0.6f,
},
},
new Container
{
RelativeSizeAxes = Axes.X,
Height = controls_area_height,
Children = new Drawable[]
{
Buttons.WithChild(CreateNewRoomButton().With(d =>
{
d.Anchor = Anchor.BottomLeft;
d.Origin = Anchor.BottomLeft;
d.Size = new Vector2(150, 37.5f);
d.Action = () => Open();
})),
new FillFlowContainer
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
Spacing = new Vector2(10),
ChildrenEnumerable = CreateFilterControls().Select(f => f.With(d =>
{
d.Anchor = Anchor.TopRight;
d.Origin = Anchor.TopRight;
}))
}
}
}
}
}
},
},
},
}
},
};
}
@@ -28,11 +28,9 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
private void onRoomUpdated()
{
if (client.Room == null)
if (client.Room == null || client.LocalUser == null)
return;
Debug.Assert(client.LocalUser != null);
// If the user exits gameplay before score submission completes, we'll transition to idle when results has been prepared.
if (client.LocalUser.State == MultiplayerUserState.Results && this.IsCurrentScreen())
transitionFromResults();
@@ -62,11 +60,9 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
{
base.OnResuming(e);
if (client.Room == null)
if (client.Room == null || client.LocalUser == null)
return;
Debug.Assert(client.LocalUser != null);
if (!(e.Last is MultiplayerPlayerLoader playerLoader))
return;