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Fix potential nullref in tests

This commit is contained in:
Dean Herbert 2023-02-06 19:31:45 +09:00
parent b83c8443ea
commit aaf3ad805c

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@ -1076,7 +1076,7 @@ namespace osu.Game.Screens.Play
// Eagerly clean these up as disposal of child components is asynchronous and may leave sounds playing beyond user expectations.
failAnimationLayer?.Stop();
PauseOverlay.StopAllSamples();
PauseOverlay?.StopAllSamples();
if (LoadedBeatmapSuccessfully)
{