diff --git a/osu.Game/Screens/Play/Player.cs b/osu.Game/Screens/Play/Player.cs index 37b3f906eb..6dc4854e80 100644 --- a/osu.Game/Screens/Play/Player.cs +++ b/osu.Game/Screens/Play/Player.cs @@ -1076,7 +1076,7 @@ namespace osu.Game.Screens.Play // Eagerly clean these up as disposal of child components is asynchronous and may leave sounds playing beyond user expectations. failAnimationLayer?.Stop(); - PauseOverlay.StopAllSamples(); + PauseOverlay?.StopAllSamples(); if (LoadedBeatmapSuccessfully) {