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Rename KiaiFlashingDrawable and move to osu.Game

This commit is contained in:
Joppe27 2022-10-18 23:40:43 +02:00
parent 3de9d5f362
commit a76a039722

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@ -7,15 +7,15 @@ using osu.Framework.Graphics;
using osu.Game.Beatmaps.ControlPoints; using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Graphics.Containers; using osu.Game.Graphics.Containers;
namespace osu.Game.Rulesets.Osu.Skinning.Legacy namespace osu.Game.Skinning
{ {
internal class KiaiFlashingDrawable : BeatSyncedContainer public class LegacyKiaiFlashingDrawable : BeatSyncedContainer
{ {
private readonly Drawable flashingDrawable; private readonly Drawable flashingDrawable;
private const float flash_opacity = 0.3f; private const float flash_opacity = 0.3f;
public KiaiFlashingDrawable(Func<Drawable?> creationFunc) public LegacyKiaiFlashingDrawable(Func<Drawable?> creationFunc)
{ {
AutoSizeAxes = Axes.Both; AutoSizeAxes = Axes.Both;