From a76a0397226b844e923b40e3965a4e745bc0c321 Mon Sep 17 00:00:00 2001 From: Joppe27 Date: Tue, 18 Oct 2022 23:40:43 +0200 Subject: [PATCH] Rename KiaiFlashingDrawable and move to osu.Game --- .../Skinning/LegacyKiaiFlashingDrawable.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) rename osu.Game.Rulesets.Osu/Skinning/Legacy/KiaiFlashingDrawable.cs => osu.Game/Skinning/LegacyKiaiFlashingDrawable.cs (88%) diff --git a/osu.Game.Rulesets.Osu/Skinning/Legacy/KiaiFlashingDrawable.cs b/osu.Game/Skinning/LegacyKiaiFlashingDrawable.cs similarity index 88% rename from osu.Game.Rulesets.Osu/Skinning/Legacy/KiaiFlashingDrawable.cs rename to osu.Game/Skinning/LegacyKiaiFlashingDrawable.cs index 152ed5c3d9..c64f322df9 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Legacy/KiaiFlashingDrawable.cs +++ b/osu.Game/Skinning/LegacyKiaiFlashingDrawable.cs @@ -7,15 +7,15 @@ using osu.Framework.Graphics; using osu.Game.Beatmaps.ControlPoints; using osu.Game.Graphics.Containers; -namespace osu.Game.Rulesets.Osu.Skinning.Legacy +namespace osu.Game.Skinning { - internal class KiaiFlashingDrawable : BeatSyncedContainer + public class LegacyKiaiFlashingDrawable : BeatSyncedContainer { private readonly Drawable flashingDrawable; private const float flash_opacity = 0.3f; - public KiaiFlashingDrawable(Func creationFunc) + public LegacyKiaiFlashingDrawable(Func creationFunc) { AutoSizeAxes = Axes.Both;