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Rename KiaiFlashingDrawable and move to osu.Game
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@ -7,15 +7,15 @@ using osu.Framework.Graphics;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Containers;
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namespace osu.Game.Rulesets.Osu.Skinning.Legacy
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namespace osu.Game.Skinning
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{
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{
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internal class KiaiFlashingDrawable : BeatSyncedContainer
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public class LegacyKiaiFlashingDrawable : BeatSyncedContainer
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{
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{
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private readonly Drawable flashingDrawable;
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private readonly Drawable flashingDrawable;
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private const float flash_opacity = 0.3f;
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private const float flash_opacity = 0.3f;
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public KiaiFlashingDrawable(Func<Drawable?> creationFunc)
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public LegacyKiaiFlashingDrawable(Func<Drawable?> creationFunc)
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{
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{
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AutoSizeAxes = Axes.Both;
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AutoSizeAxes = Axes.Both;
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