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Increase high cs bonus in SpeedAim (#36856)
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@@ -35,8 +35,8 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Evaluators
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// Max distance bonus is 1 * `distance_multiplier` at single_spacing_threshold
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double distanceBonus = Math.Pow(distance / SINGLE_SPACING_THRESHOLD, 2.9);
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// Apply reduced small circle bonus because flow aim difficulty on small circles doesn't scale as hard as jumps
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distanceBonus *= Math.Pow(osuCurrObj.SmallCircleBonus, 0.7);
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// Apply increased high circle size bonus
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distanceBonus *= Math.Pow(osuCurrObj.SmallCircleBonus, 1.5);
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double strain = distanceBonus * 1000 / osuCurrObj.AdjustedDeltaTime;
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