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Increase high cs bonus in SpeedAim (#36856)

This commit is contained in:
StanR
2026-03-07 00:43:52 +05:00
committed by GitHub
Unverified
parent ab2c91e10c
commit 8efb10dd2e
@@ -35,8 +35,8 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Evaluators
// Max distance bonus is 1 * `distance_multiplier` at single_spacing_threshold
double distanceBonus = Math.Pow(distance / SINGLE_SPACING_THRESHOLD, 2.9);
// Apply reduced small circle bonus because flow aim difficulty on small circles doesn't scale as hard as jumps
distanceBonus *= Math.Pow(osuCurrObj.SmallCircleBonus, 0.7);
// Apply increased high circle size bonus
distanceBonus *= Math.Pow(osuCurrObj.SmallCircleBonus, 1.5);
double strain = distanceBonus * 1000 / osuCurrObj.AdjustedDeltaTime;