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Merge pull request #18393 from peppy/editor-beat-divisor-size-static

Update beat snap divisor control to be more in line with new designs
This commit is contained in:
Dan Balasescu 2022-05-25 10:17:35 +09:00 committed by GitHub
commit 8ca6f21dac
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7 changed files with 77 additions and 115 deletions

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@ -9,6 +9,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Testing; using osu.Framework.Testing;
using osu.Game.Database; using osu.Game.Database;
using osu.Game.Overlays;
using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Mania.Beatmaps; using osu.Game.Rulesets.Mania.Beatmaps;
using osu.Game.Screens.Edit; using osu.Game.Screens.Edit;
@ -45,6 +46,7 @@ namespace osu.Game.Rulesets.Mania.Tests.Editor
{ {
(typeof(EditorBeatmap), editorBeatmap), (typeof(EditorBeatmap), editorBeatmap),
(typeof(IBeatSnapProvider), editorBeatmap), (typeof(IBeatSnapProvider), editorBeatmap),
(typeof(OverlayColourProvider), new OverlayColourProvider(OverlayColourScheme.Green)),
}, },
Child = new ComposeScreen { State = { Value = Visibility.Visible } }, Child = new ComposeScreen { State = { Value = Visibility.Visible } },
}; };

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@ -5,11 +5,13 @@ using System;
using System.Diagnostics; using System.Diagnostics;
using System.Linq; using System.Linq;
using NUnit.Framework; using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Cursor; using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.UserInterface; using osu.Framework.Graphics.UserInterface;
using osu.Framework.Testing; using osu.Framework.Testing;
using osu.Game.Overlays;
using osu.Game.Screens.Edit; using osu.Game.Screens.Edit;
using osu.Game.Screens.Edit.Compose.Components; using osu.Game.Screens.Edit.Compose.Components;
using osuTK; using osuTK;
@ -23,7 +25,10 @@ namespace osu.Game.Tests.Visual.Editing
private BindableBeatDivisor bindableBeatDivisor; private BindableBeatDivisor bindableBeatDivisor;
private SliderBar<int> tickSliderBar => beatDivisorControl.ChildrenOfType<SliderBar<int>>().Single(); private SliderBar<int> tickSliderBar => beatDivisorControl.ChildrenOfType<SliderBar<int>>().Single();
private EquilateralTriangle tickMarkerHead => tickSliderBar.ChildrenOfType<EquilateralTriangle>().Single(); private Triangle tickMarkerHead => tickSliderBar.ChildrenOfType<Triangle>().Single();
[Cached]
private readonly OverlayColourProvider overlayColour = new OverlayColourProvider(OverlayColourScheme.Green);
[SetUp] [SetUp]
public void SetUp() => Schedule(() => public void SetUp() => Schedule(() =>

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@ -9,6 +9,7 @@ using osu.Framework.Extensions.ObjectExtensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Testing; using osu.Framework.Testing;
using osu.Game.Overlays;
using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Osu; using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Osu.Beatmaps; using osu.Game.Rulesets.Osu.Beatmaps;
@ -47,6 +48,7 @@ namespace osu.Game.Tests.Visual.Editing
{ {
(typeof(EditorBeatmap), editorBeatmap), (typeof(EditorBeatmap), editorBeatmap),
(typeof(IBeatSnapProvider), editorBeatmap), (typeof(IBeatSnapProvider), editorBeatmap),
(typeof(OverlayColourProvider), new OverlayColourProvider(OverlayColourScheme.Green)),
}, },
Child = new ComposeScreen { State = { Value = Visibility.Visible } }, Child = new ComposeScreen { State = { Value = Visibility.Visible } },
}; };

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@ -4,6 +4,7 @@
using NUnit.Framework; using NUnit.Framework;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Game.Overlays;
using osu.Game.Screens.Edit.Compose.Components; using osu.Game.Screens.Edit.Compose.Components;
using osuTK; using osuTK;
@ -14,6 +15,9 @@ namespace osu.Game.Tests.Visual.Editing
{ {
public override Drawable CreateTestComponent() => Empty(); // tick display is implicitly inside the timeline. public override Drawable CreateTestComponent() => Empty(); // tick display is implicitly inside the timeline.
[Cached]
private readonly OverlayColourProvider overlayColour = new OverlayColourProvider(OverlayColourScheme.Green);
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load() private void load()
{ {

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@ -5,6 +5,7 @@ using System.Linq;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Screens.Edit.Compose.Components; using osu.Game.Screens.Edit.Compose.Components;
using osuTK;
using osuTK.Graphics; using osuTK.Graphics;
namespace osu.Game.Screens.Edit namespace osu.Game.Screens.Edit
@ -100,6 +101,32 @@ namespace osu.Game.Screens.Edit
} }
} }
/// <summary>
/// Get a relative display size for the specified divisor.
/// </summary>
/// <param name="beatDivisor">The beat divisor.</param>
/// <returns>A relative size which can be used to display ticks.</returns>
public static Vector2 GetSize(int beatDivisor)
{
switch (beatDivisor)
{
case 1:
case 2:
return new Vector2(0.6f, 0.9f);
case 3:
case 4:
return new Vector2(0.5f, 0.8f);
case 6:
case 8:
return new Vector2(0.4f, 0.7f);
default:
return new Vector2(0.3f, 0.6f);
}
}
/// <summary> /// <summary>
/// Retrieves the applicable divisor for a specific beat index. /// Retrieves the applicable divisor for a specific beat index.
/// </summary> /// </summary>

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@ -8,9 +8,7 @@ using Humanizer;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Extensions; using osu.Framework.Extensions;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor; using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
@ -22,6 +20,7 @@ using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Game.Graphics.UserInterfaceV2; using osu.Game.Graphics.UserInterfaceV2;
using osu.Game.Overlays;
using osuTK; using osuTK;
using osuTK.Graphics; using osuTK.Graphics;
using osuTK.Input; using osuTK.Input;
@ -38,18 +37,17 @@ namespace osu.Game.Screens.Edit.Compose.Components
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(OsuColour colours) private void load(OverlayColourProvider colourProvider)
{ {
Masking = true; Masking = true;
CornerRadius = 5;
InternalChildren = new Drawable[] InternalChildren = new Drawable[]
{ {
new Box new Box
{ {
Name = "Gray Background", Name = "Main background",
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Colour = colours.Gray4 Colour = colourProvider.Background3,
}, },
new GridContainer new GridContainer
{ {
@ -65,9 +63,9 @@ namespace osu.Game.Screens.Edit.Compose.Components
{ {
new Box new Box
{ {
Name = "Black Background", Name = "Tick area background",
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Colour = Color4.Black Colour = colourProvider.Background5,
}, },
new TickSliderBar(beatDivisor) new TickSliderBar(beatDivisor)
{ {
@ -86,7 +84,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
new Box new Box
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Colour = colours.Gray4 Colour = colourProvider.Background3
}, },
new Container new Container
{ {
@ -139,11 +137,6 @@ namespace osu.Game.Screens.Edit.Compose.Components
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Children = new Drawable[] Children = new Drawable[]
{ {
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = colours.Gray4
},
new Container new Container
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
@ -402,15 +395,15 @@ namespace osu.Game.Screens.Edit.Compose.Components
ClearInternal(); ClearInternal();
CurrentNumber.ValueChanged -= moveMarker; CurrentNumber.ValueChanged -= moveMarker;
foreach (int t in beatDivisor.ValidDivisors.Value.Presets) foreach (int divisor in beatDivisor.ValidDivisors.Value.Presets)
{ {
AddInternal(new Tick AddInternal(new Tick(divisor)
{ {
Anchor = Anchor.TopLeft, Anchor = Anchor.CentreLeft,
Origin = Anchor.TopCentre, Origin = Anchor.Centre,
RelativePositionAxes = Axes.X, RelativePositionAxes = Axes.Both,
Colour = BindableBeatDivisor.GetColourFor(t, colours), Colour = BindableBeatDivisor.GetColourFor(divisor, colours),
X = getMappedPosition(t) X = getMappedPosition(divisor),
}); });
} }
@ -422,7 +415,6 @@ namespace osu.Game.Screens.Edit.Compose.Components
private void moveMarker(ValueChangedEvent<int> divisor) private void moveMarker(ValueChangedEvent<int> divisor)
{ {
marker.MoveToX(getMappedPosition(divisor.NewValue), 100, Easing.OutQuint); marker.MoveToX(getMappedPosition(divisor.NewValue), 100, Easing.OutQuint);
marker.Flash();
} }
protected override void UpdateValue(float value) protected override void UpdateValue(float value)
@ -490,52 +482,36 @@ namespace osu.Game.Screens.Edit.Compose.Components
private float getMappedPosition(float divisor) => MathF.Pow((divisor - 1) / (beatDivisor.ValidDivisors.Value.Presets.Last() - 1), 0.90f); private float getMappedPosition(float divisor) => MathF.Pow((divisor - 1) / (beatDivisor.ValidDivisors.Value.Presets.Last() - 1), 0.90f);
private class Tick : CompositeDrawable private class Tick : Circle
{ {
public Tick() public Tick(int divisor)
{ {
Size = new Vector2(2.5f, 10); Size = new Vector2(6f, 12) * BindableBeatDivisor.GetSize(divisor);
InternalChild = new Box { RelativeSizeAxes = Axes.Both }; InternalChild = new Box { RelativeSizeAxes = Axes.Both };
CornerRadius = 0.5f;
Masking = true;
} }
} }
private class Marker : CompositeDrawable private class Marker : CompositeDrawable
{ {
private Color4 defaultColour; [Resolved]
private OverlayColourProvider colourProvider { get; set; }
private const float size = 7;
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(OsuColour colours) private void load()
{ {
Colour = defaultColour = colours.Gray4; Colour = colourProvider.Background3;
Anchor = Anchor.TopLeft; Anchor = Anchor.BottomLeft;
Origin = Anchor.TopCentre; Origin = Anchor.BottomCentre;
Size = new Vector2(8, 6.5f);
Width = size;
RelativeSizeAxes = Axes.Y;
RelativePositionAxes = Axes.X; RelativePositionAxes = Axes.X;
InternalChildren = new Drawable[] InternalChildren = new Drawable[]
{ {
new Box new Triangle
{ {
Width = 2, RelativeSizeAxes = Axes.Both,
RelativeSizeAxes = Axes.Y,
Origin = Anchor.BottomCentre,
Anchor = Anchor.BottomCentre,
Colour = ColourInfo.GradientVertical(Color4.White.Opacity(0.2f), Color4.White),
Blending = BlendingParameters.Additive,
},
new EquilateralTriangle
{
Origin = Anchor.BottomCentre,
Anchor = Anchor.BottomCentre,
Height = size,
EdgeSmoothness = new Vector2(1), EdgeSmoothness = new Vector2(1),
Colour = Color4.White, Colour = Color4.White,
} }
@ -549,22 +525,10 @@ namespace osu.Game.Screens.Edit.Compose.Components
get => active; get => active;
set set
{ {
this.FadeColour(value ? Color4.White : defaultColour, 500, Easing.OutQuint); this.FadeColour(value ? colourProvider.Background1 : colourProvider.Background3, 500, Easing.OutQuint);
active = value; active = value;
} }
} }
public void Flash()
{
bool wasActive = active;
Active = true;
if (wasActive) return;
using (BeginDelayedSequence(50))
Active = false;
}
} }
} }
} }

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@ -11,6 +11,7 @@ using osu.Game.Beatmaps;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Screens.Edit.Components.Timelines.Summary.Parts; using osu.Game.Screens.Edit.Components.Timelines.Summary.Parts;
using osu.Game.Screens.Edit.Components.Timelines.Summary.Visualisations; using osu.Game.Screens.Edit.Components.Timelines.Summary.Visualisations;
using osuTK;
namespace osu.Game.Screens.Edit.Compose.Components.Timeline namespace osu.Game.Screens.Edit.Compose.Components.Timeline
{ {
@ -132,10 +133,15 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
// even though "bar lines" take up the full vertical space, we render them in two pieces because it allows for less anchor/origin churn. // even though "bar lines" take up the full vertical space, we render them in two pieces because it allows for less anchor/origin churn.
Vector2 size = Vector2.One;
if (indexInBar != 1)
size = BindableBeatDivisor.GetSize(divisor);
var line = getNextUsableLine(); var line = getNextUsableLine();
line.X = xPos; line.X = xPos;
line.Width = PointVisualisation.MAX_WIDTH * getWidth(indexInBar, divisor); line.Width = PointVisualisation.MAX_WIDTH * size.X;
line.Height = 0.9f * getHeight(indexInBar, divisor); line.Height = 0.9f * size.Y;
line.Colour = colour; line.Colour = colour;
} }
@ -170,54 +176,6 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
} }
} }
private static float getWidth(int indexInBar, int divisor)
{
if (indexInBar == 0)
return 1;
switch (divisor)
{
case 1:
case 2:
return 0.6f;
case 3:
case 4:
return 0.5f;
case 6:
case 8:
return 0.4f;
default:
return 0.3f;
}
}
private static float getHeight(int indexInBar, int divisor)
{
if (indexInBar == 0)
return 1;
switch (divisor)
{
case 1:
case 2:
return 0.9f;
case 3:
case 4:
return 0.8f;
case 6:
case 8:
return 0.7f;
default:
return 0.6f;
}
}
protected override void Dispose(bool isDisposing) protected override void Dispose(bool isDisposing)
{ {
base.Dispose(isDisposing); base.Dispose(isDisposing);