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Increase SpeedBonus Cap to 600BPM
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@ -16,13 +16,11 @@ namespace osu.Game.Rulesets.Taiko.Difficulty.Evaluators
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/// <param name="interval">The interval between the current and previous note hit using the same key.</param>
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/// <param name="interval">The interval between the current and previous note hit using the same key.</param>
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private static double speedBonus(double interval)
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private static double speedBonus(double interval)
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{
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{
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// Cap to 300bpm 1/4, 50ms note interval, 100ms key interval
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// Cap to 600bpm 1/4, 25ms note interval, 50ms key interval
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// This is a temporary measure to prevent absurdly high speed mono convert maps being rated too high
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// This is a measure to prevent absurdly high speed maps giving infinity/negative values.
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// There is a plan to replace this with detecting mono that can be hit by special techniques, and this will
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// be removed when that is implemented.
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interval = Math.Max(interval, 100);
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interval = Math.Max(interval, 100);
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return 30 / interval;
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return 60 / interval;
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}
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}
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/// <summary>
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/// <summary>
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