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https://github.com/ppy/osu.git
synced 2024-11-06 06:57:39 +08:00
Merge branch 'master' into exit_replay_button
This commit is contained in:
commit
785cf306ec
@ -11,7 +11,7 @@ install:
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- cmd: git submodule update --init --recursive --depth=5
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- cmd: choco install resharper-clt -y
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- cmd: choco install nvika -y
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- cmd: appveyor DownloadFile https://github.com/peppy/CodeFileSanity/releases/download/v0.2.4/CodeFileSanity.exe
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- cmd: appveyor DownloadFile https://github.com/peppy/CodeFileSanity/releases/download/v0.2.5/CodeFileSanity.exe
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before_build:
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- cmd: CodeFileSanity.exe
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- cmd: nuget restore -verbosity quiet
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@ -19,7 +19,7 @@ namespace osu.Desktop.Deploy
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{
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private static string packages => Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.UserProfile), ".nuget", "packages");
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private static string nugetPath => Path.Combine(packages, @"nuget.commandline\4.5.1\tools\NuGet.exe");
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private static string squirrelPath => Path.Combine(packages, @"squirrel.windows\1.7.8\tools\Squirrel.exe");
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private static string squirrelPath => Path.Combine(packages, @"squirrel.windows\1.8.0\tools\Squirrel.exe");
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private const string msbuild_path = @"C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\MSBuild\15.0\Bin\MSBuild.exe";
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public static string StagingFolder = ConfigurationManager.AppSettings["StagingFolder"];
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@ -115,7 +115,7 @@ namespace osu.Desktop.Deploy
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checkReleaseFiles();
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write("Running squirrel build...");
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runCommand(squirrelPath, $"--releasify {stagingPath}\\{nupkgFilename(version)} --setupIcon {iconPath} --icon {iconPath} {codeSigningCmd} --no-msi");
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runCommand(squirrelPath, $"--releasify {stagingPath}\\{nupkgFilename(version)} --framework-version=net471 --setupIcon {iconPath} --icon {iconPath} {codeSigningCmd} --no-msi");
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//prune again to clean up before upload.
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pruneReleases();
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@ -12,7 +12,7 @@
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<ItemGroup Label="Package References">
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<PackageReference Include="NuGet.CommandLine" Version="4.5.1" />
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<PackageReference Include="NUnit" Version="3.10.1" />
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<PackageReference Include="squirrel.windows" Version="1.7.8" Condition="'$(TargetFramework)' == 'net471'" />
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<PackageReference Include="squirrel.windows" Version="1.8.0" Condition="'$(TargetFramework)' == 'net471'" />
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<PackageReference Include="System.Configuration.ConfigurationManager" Version="4.4.0" />
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<PackageReference Include="System.Management.Automation.dll" Version="10.0.10586" />
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</ItemGroup>
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@ -1,4 +1,4 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<Project Sdk="Microsoft.NET.Sdk">
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<Import Project="..\osu.Game.props" />
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<PropertyGroup Label="Project">
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<TargetFrameworks>net471;netcoreapp2.0</TargetFrameworks>
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@ -10,8 +10,8 @@
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<Title>osu!lazer</Title>
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<Product>osu!lazer</Product>
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<ApplicationIcon>lazer.ico</ApplicationIcon>
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<Version>0.0.0.0</Version>
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<FileVersion>0.0.0.0</FileVersion>
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<Version>0.0.0</Version>
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<FileVersion>0.0.0</FileVersion>
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</PropertyGroup>
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<PropertyGroup Label="Defines">
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<DefineConstants Condition="'$(TargetFramework)' == 'net471'">$(DefineConstants);NET_FRAMEWORK</DefineConstants>
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@ -31,9 +31,9 @@
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</ItemGroup>
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<ItemGroup Label="Package References">
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<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.0.1" />
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<PackageReference Include="squirrel.windows" Version="1.7.8" Condition="'$(TargetFramework)' == 'net471'" />
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<PackageReference Include="squirrel.windows" Version="1.8.0" Condition="'$(TargetFramework)' == 'net471'" />
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</ItemGroup>
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<ItemGroup Label="Resources">
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<EmbeddedResource Include="lazer.ico" />
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</ItemGroup>
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</Project>
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</Project>
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@ -373,17 +373,18 @@ namespace osu.Game.Beatmaps.Formats
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if (parser == null)
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parser = new Rulesets.Objects.Legacy.Osu.ConvertHitObjectParser();
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var obj = parser.Parse(line);
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var obj = parser.Parse(line, getOffsetTime());
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if (obj != null)
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{
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obj.StartTime = getOffsetTime(obj.StartTime);
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beatmap.HitObjects.Add(obj);
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}
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}
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private int getOffsetTime(int time) => time + (ApplyOffsets ? offset : 0);
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private double getOffsetTime() => ApplyOffsets ? offset : 0;
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private double getOffsetTime(double time) => time + (ApplyOffsets ? offset : 0);
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}
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}
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@ -201,6 +201,8 @@ namespace osu.Game
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return;
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}
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Ruleset.Value = s.Ruleset;
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Beatmap.Value = BeatmapManager.GetWorkingBeatmap(s.Beatmap);
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Beatmap.Value.Mods.Value = s.Mods;
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@ -1,8 +1,6 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using OpenTK;
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using OpenTK.Graphics;
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using osu.Framework.Allocation;
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using osu.Framework.Configuration;
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using osu.Framework.Graphics;
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@ -12,6 +10,8 @@ using osu.Game.Graphics.Containers;
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using osu.Game.Online.API.Requests;
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using osu.Game.Overlays.SearchableList;
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using osu.Game.Rulesets;
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using OpenTK;
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using OpenTK.Graphics;
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namespace osu.Game.Overlays.Direct
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{
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@ -22,6 +22,7 @@ namespace osu.Game.Overlays.Direct
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protected override Color4 BackgroundColour => OsuColour.FromHex(@"384552");
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protected override DirectSortCriteria DefaultTab => DirectSortCriteria.Ranked;
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protected override Drawable CreateSupplementaryControls()
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{
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modeButtons = new FillFlowContainer<RulesetToggleButton>
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@ -38,7 +39,7 @@ namespace osu.Game.Overlays.Direct
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{
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DisplayStyleControl.Dropdown.AccentColour = colours.BlueDark;
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Ruleset.BindTo(game?.Ruleset ?? new Bindable<RulesetInfo> { Value = rulesets.GetRuleset(0) });
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Ruleset.Value = game?.Ruleset.Value ?? rulesets.GetRuleset(0);
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foreach (var r in rulesets.AvailableRulesets)
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{
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modeButtons.Add(new RulesetToggleButton(Ruleset, r));
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@ -49,14 +50,15 @@ namespace osu.Game.Overlays.Direct
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{
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private Drawable icon
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{
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get { return iconContainer.Icon; }
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set { iconContainer.Icon = value; }
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get => iconContainer.Icon;
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set => iconContainer.Icon = value;
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}
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private RulesetInfo ruleset;
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public RulesetInfo Ruleset
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{
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get { return ruleset; }
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get => ruleset;
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set
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{
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ruleset = value;
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@ -73,6 +75,9 @@ namespace osu.Game.Overlays.Direct
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iconContainer.FadeTo(Ruleset.ID == obj?.ID ? 1f : 0.5f, 100);
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}
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public override bool HandleKeyboardInput => !bindable.Disabled && base.HandleKeyboardInput;
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public override bool HandleMouseInput => !bindable.Disabled && base.HandleMouseInput;
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public RulesetToggleButton(Bindable<RulesetInfo> bindable, RulesetInfo ruleset)
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{
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this.bindable = bindable;
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@ -87,8 +87,8 @@ namespace osu.Game.Overlays.Toolbar
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ruleset.Value = rulesets.AvailableRulesets.FirstOrDefault();
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}
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public override bool HandleKeyboardInput => !ruleset.Disabled;
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public override bool HandleMouseInput => !ruleset.Disabled;
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public override bool HandleKeyboardInput => !ruleset.Disabled && base.HandleKeyboardInput;
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public override bool HandleMouseInput => !ruleset.Disabled && base.HandleMouseInput;
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private void disabledChanged(bool isDisabled) => this.FadeColour(isDisabled ? Color4.Gray : Color4.White, 300);
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@ -19,6 +19,11 @@ namespace osu.Game.Rulesets.Objects.Legacy
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public abstract class ConvertHitObjectParser : HitObjectParser
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{
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public override HitObject Parse(string text)
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{
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return Parse(text, 0);
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}
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public HitObject Parse(string text, double offset)
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{
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try
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{
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@ -146,7 +151,7 @@ namespace osu.Game.Rulesets.Objects.Legacy
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}
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else if ((type & ConvertHitObjectType.Spinner) > 0)
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{
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result = CreateSpinner(new Vector2(512, 384) / 2, Convert.ToDouble(split[5], CultureInfo.InvariantCulture));
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result = CreateSpinner(new Vector2(512, 384) / 2, Convert.ToDouble(split[5], CultureInfo.InvariantCulture) + offset);
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if (split.Length > 6)
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readCustomSampleBanks(split[6], bankInfo);
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@ -164,13 +169,13 @@ namespace osu.Game.Rulesets.Objects.Legacy
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readCustomSampleBanks(string.Join(":", ss.Skip(1)), bankInfo);
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}
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result = CreateHold(new Vector2(int.Parse(split[0]), int.Parse(split[1])), combo, endTime);
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result = CreateHold(new Vector2(int.Parse(split[0]), int.Parse(split[1])), combo, endTime + offset);
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}
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if (result == null)
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throw new InvalidOperationException($@"Unknown hit object type {type}.");
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result.StartTime = Convert.ToDouble(split[2], CultureInfo.InvariantCulture);
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result.StartTime = Convert.ToDouble(split[2], CultureInfo.InvariantCulture) + offset;
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result.Samples = convertSoundType(soundType, bankInfo);
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return result;
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@ -12,12 +12,13 @@ namespace osu.Game.Users
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public abstract Color4 GetAppropriateColour(OsuColour colours);
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}
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public abstract class UserStatusAvailable : UserStatus
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public class UserStatusOnline : UserStatus
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{
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public override string Message => @"Online";
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public override Color4 GetAppropriateColour(OsuColour colours) => colours.BlueDarker;
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}
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public abstract class UserStatusBusy : UserStatus
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public abstract class UserStatusBusy : UserStatusOnline
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{
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public override Color4 GetAppropriateColour(OsuColour colours) => colours.YellowDark;
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}
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@ -28,17 +29,12 @@ namespace osu.Game.Users
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public override Color4 GetAppropriateColour(OsuColour colours) => colours.Gray7;
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}
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public class UserStatusOnline : UserStatusAvailable
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{
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public override string Message => @"Online";
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}
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public class UserStatusSpectating : UserStatusAvailable
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public class UserStatusSpectating : UserStatusOnline
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{
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public override string Message => @"Spectating a game";
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}
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public class UserStatusInLobby : UserStatusAvailable
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public class UserStatusInLobby : UserStatusOnline
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{
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public override string Message => @"in Multiplayer Lobby";
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}
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@ -53,13 +49,13 @@ namespace osu.Game.Users
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public override string Message => @"Multiplaying";
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}
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public class UserStatusModding : UserStatus
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public class UserStatusModding : UserStatusOnline
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{
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public override string Message => @"Modding a map";
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public override Color4 GetAppropriateColour(OsuColour colours) => colours.PurpleDark;
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}
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public class UserStatusDoNotDisturb : UserStatus
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public class UserStatusDoNotDisturb : UserStatusBusy
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{
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public override string Message => @"Do not disturb";
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public override Color4 GetAppropriateColour(OsuColour colours) => colours.RedDark;
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