mirror of
https://github.com/ppy/osu.git
synced 2026-05-18 05:39:53 +08:00
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@@ -10,7 +10,7 @@
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<EmbedAssembliesIntoApk>true</EmbedAssembliesIntoApk>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="ppy.osu.Framework.Android" Version="2025.1209.0" />
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<PackageReference Include="ppy.osu.Framework.Android" Version="2025.1229.0" />
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</ItemGroup>
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<PropertyGroup>
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<!-- Fody does not handle Android build well, and warns when unchanged.
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@@ -35,7 +35,7 @@
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<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
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</PackageReference>
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<PackageReference Include="Realm" Version="20.1.0" />
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<PackageReference Include="ppy.osu.Framework" Version="2025.1209.0" />
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<PackageReference Include="ppy.osu.Framework" Version="2025.1229.0" />
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<PackageReference Include="ppy.osu.Game.Resources" Version="2025.1218.0" />
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<PackageReference Include="Sentry" Version="5.1.1" />
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<!-- Held back due to 0.34.0 failing AOT compilation on ZstdSharp.dll dependency. -->
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@@ -17,6 +17,6 @@
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<MtouchInterpreter>-all</MtouchInterpreter>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="ppy.osu.Framework.iOS" Version="2025.1209.0" />
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<PackageReference Include="ppy.osu.Framework.iOS" Version="2025.1229.0" />
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</ItemGroup>
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</Project>
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@@ -9,7 +9,7 @@ using UIKit;
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namespace osu.iOS
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{
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[Register("AppDelegate")]
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public class AppDelegate : GameApplicationDelegate
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public class AppDelegate : GameApplicationDelegate, IUIApplicationDelegate
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{
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private UIInterfaceOrientationMask? defaultOrientationsMask;
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private UIInterfaceOrientationMask? orientations;
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@@ -41,7 +41,7 @@ namespace osu.iOS
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protected override Framework.Game CreateGame() => new OsuGameIOS(this);
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public override UIInterfaceOrientationMask GetSupportedInterfaceOrientations(UIApplication application, UIWindow forWindow)
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public UIInterfaceOrientationMask GetSupportedInterfaceOrientations(UIApplication application, UIWindow forWindow)
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{
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if (orientations != null)
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return orientations.Value;
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