diff --git a/osu.Android.props b/osu.Android.props
index 09c83cf37b..3a0d771fbf 100644
--- a/osu.Android.props
+++ b/osu.Android.props
@@ -10,7 +10,7 @@
true
-
+
diff --git a/osu.iOS.props b/osu.iOS.props
index aa5f4de8c9..5a2f7f5f18 100644
--- a/osu.iOS.props
+++ b/osu.iOS.props
@@ -17,6 +17,6 @@
-all
-
+
diff --git a/osu.iOS/AppDelegate.cs b/osu.iOS/AppDelegate.cs
index 5d309f2fc1..65c1951e80 100644
--- a/osu.iOS/AppDelegate.cs
+++ b/osu.iOS/AppDelegate.cs
@@ -9,7 +9,7 @@ using UIKit;
namespace osu.iOS
{
[Register("AppDelegate")]
- public class AppDelegate : GameApplicationDelegate
+ public class AppDelegate : GameApplicationDelegate, IUIApplicationDelegate
{
private UIInterfaceOrientationMask? defaultOrientationsMask;
private UIInterfaceOrientationMask? orientations;
@@ -41,7 +41,7 @@ namespace osu.iOS
protected override Framework.Game CreateGame() => new OsuGameIOS(this);
- public override UIInterfaceOrientationMask GetSupportedInterfaceOrientations(UIApplication application, UIWindow forWindow)
+ public UIInterfaceOrientationMask GetSupportedInterfaceOrientations(UIApplication application, UIWindow forWindow)
{
if (orientations != null)
return orientations.Value;