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Merge pull request #23038 from cdwcgt/scale-background-dim
Add feature to adjust `ScalingContainer` background dim
This commit is contained in:
commit
4a97c2c105
@ -157,6 +157,7 @@ namespace osu.Game.Configuration
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SetDefault(OsuSetting.Scaling, ScalingMode.Off);
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SetDefault(OsuSetting.Scaling, ScalingMode.Off);
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SetDefault(OsuSetting.SafeAreaConsiderations, true);
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SetDefault(OsuSetting.SafeAreaConsiderations, true);
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SetDefault(OsuSetting.ScalingBackgroundDim, 0.9f, 0.5f, 1f);
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SetDefault(OsuSetting.ScalingSizeX, 0.8f, 0.2f, 1f);
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SetDefault(OsuSetting.ScalingSizeX, 0.8f, 0.2f, 1f);
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SetDefault(OsuSetting.ScalingSizeY, 0.8f, 0.2f, 1f);
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SetDefault(OsuSetting.ScalingSizeY, 0.8f, 0.2f, 1f);
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@ -364,6 +365,7 @@ namespace osu.Game.Configuration
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ScalingPositionY,
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ScalingPositionY,
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ScalingSizeX,
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ScalingSizeX,
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ScalingSizeY,
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ScalingSizeY,
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ScalingBackgroundDim,
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UIScale,
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UIScale,
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IntroSequence,
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IntroSequence,
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NotifyOnUsernameMentioned,
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NotifyOnUsernameMentioned,
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@ -15,6 +15,7 @@ using osu.Game.Configuration;
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using osu.Game.Screens;
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using osu.Game.Screens;
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using osu.Game.Screens.Backgrounds;
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using osu.Game.Screens.Backgrounds;
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using osuTK;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Graphics.Containers
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namespace osu.Game.Graphics.Containers
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{
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{
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@ -46,6 +47,8 @@ namespace osu.Game.Graphics.Containers
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private BackgroundScreenStack backgroundStack;
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private BackgroundScreenStack backgroundStack;
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private Bindable<float> scalingMenuBackgroundDim;
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private RectangleF? customRect;
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private RectangleF? customRect;
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private bool customRectIsRelativePosition;
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private bool customRectIsRelativePosition;
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@ -138,6 +141,9 @@ namespace osu.Game.Graphics.Containers
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safeAreaPadding = safeArea.SafeAreaPadding.GetBoundCopy();
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safeAreaPadding = safeArea.SafeAreaPadding.GetBoundCopy();
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safeAreaPadding.BindValueChanged(_ => Scheduler.AddOnce(updateSize));
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safeAreaPadding.BindValueChanged(_ => Scheduler.AddOnce(updateSize));
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scalingMenuBackgroundDim = config.GetBindable<float>(OsuSetting.ScalingBackgroundDim);
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scalingMenuBackgroundDim.ValueChanged += _ => Scheduler.AddOnce(updateSize);
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}
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}
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protected override void LoadComplete()
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protected override void LoadComplete()
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@ -148,7 +154,9 @@ namespace osu.Game.Graphics.Containers
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sizableContainer.FinishTransforms();
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sizableContainer.FinishTransforms();
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}
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}
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private bool requiresBackgroundVisible => (scalingMode.Value == ScalingMode.Everything || scalingMode.Value == ScalingMode.ExcludeOverlays) && (sizeX.Value != 1 || sizeY.Value != 1);
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private bool requiresBackgroundVisible => (scalingMode.Value == ScalingMode.Everything || scalingMode.Value == ScalingMode.ExcludeOverlays)
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&& (sizeX.Value != 1 || sizeY.Value != 1)
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&& scalingMenuBackgroundDim.Value < 1;
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private void updateSize()
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private void updateSize()
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{
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{
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@ -161,8 +169,8 @@ namespace osu.Game.Graphics.Containers
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{
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{
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AddInternal(backgroundStack = new BackgroundScreenStack
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AddInternal(backgroundStack = new BackgroundScreenStack
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{
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{
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Colour = OsuColour.Gray(0.1f),
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Alpha = 0,
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Alpha = 0,
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Colour = Color4.Black,
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Depth = float.MaxValue
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Depth = float.MaxValue
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});
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});
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@ -170,6 +178,7 @@ namespace osu.Game.Graphics.Containers
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}
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}
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backgroundStack.FadeIn(TRANSITION_DURATION);
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backgroundStack.FadeIn(TRANSITION_DURATION);
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backgroundStack.FadeColour(OsuColour.Gray(1.0f - scalingMenuBackgroundDim.Value), TRANSITION_DURATION, Easing.OutQuint);
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}
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}
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else
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else
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backgroundStack?.FadeOut(TRANSITION_DURATION);
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backgroundStack?.FadeOut(TRANSITION_DURATION);
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@ -30,6 +30,7 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
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protected override LocalisableString Header => GraphicsSettingsStrings.LayoutHeader;
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protected override LocalisableString Header => GraphicsSettingsStrings.LayoutHeader;
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private FillFlowContainer<SettingsSlider<float>> scalingSettings = null!;
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private FillFlowContainer<SettingsSlider<float>> scalingSettings = null!;
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private SettingsSlider<float> dimSlider = null!;
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private readonly Bindable<Display> currentDisplay = new Bindable<Display>();
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private readonly Bindable<Display> currentDisplay = new Bindable<Display>();
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@ -57,6 +58,8 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
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private Bindable<float> scalingSizeX = null!;
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private Bindable<float> scalingSizeX = null!;
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private Bindable<float> scalingSizeY = null!;
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private Bindable<float> scalingSizeY = null!;
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private Bindable<float> scalingBackgroundDim = null!;
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private const int transition_duration = 400;
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private const int transition_duration = 400;
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader]
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@ -70,6 +73,7 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
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scalingSizeY = osuConfig.GetBindable<float>(OsuSetting.ScalingSizeY);
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scalingSizeY = osuConfig.GetBindable<float>(OsuSetting.ScalingSizeY);
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scalingPositionX = osuConfig.GetBindable<float>(OsuSetting.ScalingPositionX);
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scalingPositionX = osuConfig.GetBindable<float>(OsuSetting.ScalingPositionX);
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scalingPositionY = osuConfig.GetBindable<float>(OsuSetting.ScalingPositionY);
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scalingPositionY = osuConfig.GetBindable<float>(OsuSetting.ScalingPositionY);
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scalingBackgroundDim = osuConfig.GetBindable<float>(OsuSetting.ScalingBackgroundDim);
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if (window != null)
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if (window != null)
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{
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{
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@ -161,6 +165,13 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
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KeyboardStep = 0.01f,
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KeyboardStep = 0.01f,
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DisplayAsPercentage = true
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DisplayAsPercentage = true
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},
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},
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dimSlider = new SettingsSlider<float>
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{
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LabelText = GameplaySettingsStrings.BackgroundDim,
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Current = scalingBackgroundDim,
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KeyboardStep = 0.01f,
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DisplayAsPercentage = true,
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},
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}
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}
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},
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},
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};
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};
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@ -216,8 +227,15 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
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scalingSettings.AutoSizeAxes = scalingMode.Value != ScalingMode.Off ? Axes.Y : Axes.None;
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scalingSettings.AutoSizeAxes = scalingMode.Value != ScalingMode.Off ? Axes.Y : Axes.None;
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scalingSettings.ForEach(s =>
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scalingSettings.ForEach(s =>
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{
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{
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s.TransferValueOnCommit = scalingMode.Value == ScalingMode.Everything;
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if (s == dimSlider)
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s.CanBeShown.Value = scalingMode.Value != ScalingMode.Off;
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{
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s.CanBeShown.Value = scalingMode.Value == ScalingMode.Everything || scalingMode.Value == ScalingMode.ExcludeOverlays;
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}
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else
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{
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s.TransferValueOnCommit = scalingMode.Value == ScalingMode.Everything;
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s.CanBeShown.Value = scalingMode.Value != ScalingMode.Off;
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}
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});
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});
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}
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}
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}
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}
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