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Fix first run beatmap screen button colours looking incorrect with new triangle effect

Addresses #21500.
This commit is contained in:
Dean Herbert 2022-12-03 18:48:53 +09:00
parent 5a69656764
commit 49f5ac57b8

View File

@ -81,7 +81,7 @@ namespace osu.Game.Overlays.FirstRunSetup
loading.Hide(); loading.Hide();
tick.FadeIn(500, Easing.OutQuint); tick.FadeIn(500, Easing.OutQuint);
Background.FadeColour(colours.Green, 500, Easing.OutQuint); this.TransformTo(nameof(BackgroundColour), colours.Green, 500, Easing.OutQuint);
progressBar.FillColour = colours.Green; progressBar.FillColour = colours.Green;
this.TransformBindableTo(progressBar.Current, 1, 500, Easing.OutQuint); this.TransformBindableTo(progressBar.Current, 1, 500, Easing.OutQuint);