From 49f5ac57b8ab109f7a4b62f20f05a02f94900ead Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Sat, 3 Dec 2022 18:48:53 +0900 Subject: [PATCH] Fix first run beatmap screen button colours looking incorrect with new triangle effect Addresses #21500. --- osu.Game/Overlays/FirstRunSetup/ProgressRoundedButton.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Overlays/FirstRunSetup/ProgressRoundedButton.cs b/osu.Game/Overlays/FirstRunSetup/ProgressRoundedButton.cs index a4762fdaed..a1e61e66f8 100644 --- a/osu.Game/Overlays/FirstRunSetup/ProgressRoundedButton.cs +++ b/osu.Game/Overlays/FirstRunSetup/ProgressRoundedButton.cs @@ -81,7 +81,7 @@ namespace osu.Game.Overlays.FirstRunSetup loading.Hide(); tick.FadeIn(500, Easing.OutQuint); - Background.FadeColour(colours.Green, 500, Easing.OutQuint); + this.TransformTo(nameof(BackgroundColour), colours.Green, 500, Easing.OutQuint); progressBar.FillColour = colours.Green; this.TransformBindableTo(progressBar.Current, 1, 500, Easing.OutQuint);