mirror of
https://github.com/ppy/osu.git
synced 2026-06-08 15:44:25 +08:00
tweak shade to be more subtle
This commit is contained in:
@@ -1132,19 +1132,19 @@ namespace osu.Game.Rulesets.Vitaru.Objects.Characters
|
||||
if (speed > 1)
|
||||
{
|
||||
VitaruInputManager.Shade.Colour = Color4.Cyan;
|
||||
VitaruInputManager.Shade.Alpha = (speed - 1) * 0.1f;
|
||||
VitaruInputManager.Shade.Alpha = (speed - 1) * 0.05f;
|
||||
}
|
||||
else if (speed == 1)
|
||||
VitaruInputManager.Shade.Alpha = 0;
|
||||
else if (speed < 1 && speed > 0)
|
||||
{
|
||||
VitaruInputManager.Shade.Colour = Color4.Orange;
|
||||
VitaruInputManager.Shade.Alpha = (1 - speed) * 0.1f;
|
||||
VitaruInputManager.Shade.Alpha = (1 - speed) * 0.05f;
|
||||
}
|
||||
else if (speed < 0)
|
||||
{
|
||||
VitaruInputManager.Shade.Colour = Color4.Purple;
|
||||
VitaruInputManager.Shade.Alpha = -speed * 0.2f;
|
||||
VitaruInputManager.Shade.Alpha = -speed * 0.1f;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user