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Merge branch 'master' into fix-memory-leak

This commit is contained in:
Dean Herbert 2018-06-13 15:27:39 +09:00 committed by GitHub
commit 3ac90511c9
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2 changed files with 4 additions and 4 deletions

View File

@ -91,7 +91,7 @@ namespace osu.Game.Rulesets.Taiko
{
new TaikoModHardRock(),
new MultiMod(new TaikoModSuddenDeath(), new TaikoModPerfect()),
new MultiMod(new TaikoModDoubleTime(), new TaikoModDaycore()),
new MultiMod(new TaikoModDoubleTime(), new TaikoModNightcore()),
new TaikoModHidden(),
new TaikoModFlashlight(),
};

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@ -31,7 +31,7 @@ namespace osu.Game.Rulesets.UI.Scrolling
/// <summary>
/// The step increase/decrease of the span of time visible by the length of the scrolling axes.
/// </summary>
private const double time_span_step = 50;
private const double time_span_step = 200;
/// <summary>
/// The span of time that is visible by the length of the scrolling axes.
@ -88,10 +88,10 @@ namespace osu.Game.Rulesets.UI.Scrolling
switch (args.Key)
{
case Key.Minus:
this.TransformBindableTo(VisibleTimeRange, VisibleTimeRange + time_span_step, 200, Easing.OutQuint);
this.TransformBindableTo(VisibleTimeRange, VisibleTimeRange + time_span_step, 600, Easing.OutQuint);
break;
case Key.Plus:
this.TransformBindableTo(VisibleTimeRange, VisibleTimeRange - time_span_step, 200, Easing.OutQuint);
this.TransformBindableTo(VisibleTimeRange, VisibleTimeRange - time_span_step, 600, Easing.OutQuint);
break;
}
}