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fix the linear segment
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@ -329,7 +329,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
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continue;
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continue;
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// Where possible, we can use the simpler LINEAR path type.
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// Where possible, we can use the simpler LINEAR path type.
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PathType? pathType = pointsInSegment == 1 ? PathType.LINEAR : PathType.BSpline(3);
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PathType? pathType = pointsInSegment == 2 ? PathType.LINEAR : PathType.BSpline(3);
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// Linear segments can be combined, as two adjacent linear sections are computationally the same as one with the points combined.
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// Linear segments can be combined, as two adjacent linear sections are computationally the same as one with the points combined.
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if (lastPathType == pathType && lastPathType == PathType.LINEAR)
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if (lastPathType == pathType && lastPathType == PathType.LINEAR)
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