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Document LastHand and LastNonDragHand

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Rian (Reza Mouna Hendrian) 2024-06-09 09:57:41 +08:00
parent f4eead4f78
commit 1a5dc0e805
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@ -45,7 +45,17 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills.Touch
private const int maximum_objects_history = 2;
private const int maximum_difficulty_objects_history = 3;
/// <summary>
/// The hand that hits the previously processed <see cref="OsuHitObject"/>.
/// </summary>
protected TouchHand LastHand { get; private set; } = TouchHand.Right;
/// <summary>
/// The hand that hits the previously processed <see cref="OsuHitObject"/>.
/// </summary>
/// <remarks>
/// Unlike <see cref="LastHand"/>, this does not consider <see cref="TouchHand.Drag"/> as a hand.
/// </remarks>
protected TouchHand LastNonDragHand { get; private set; } = TouchHand.Right;
protected TouchHandSequenceSkill(double clockRate)