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Document LastHand
and LastNonDragHand
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@ -45,7 +45,17 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills.Touch
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private const int maximum_objects_history = 2;
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private const int maximum_difficulty_objects_history = 3;
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/// <summary>
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/// The hand that hits the previously processed <see cref="OsuHitObject"/>.
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/// </summary>
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protected TouchHand LastHand { get; private set; } = TouchHand.Right;
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/// <summary>
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/// The hand that hits the previously processed <see cref="OsuHitObject"/>.
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/// </summary>
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/// <remarks>
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/// Unlike <see cref="LastHand"/>, this does not consider <see cref="TouchHand.Drag"/> as a hand.
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/// </remarks>
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protected TouchHand LastNonDragHand { get; private set; } = TouchHand.Right;
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protected TouchHandSequenceSkill(double clockRate)
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