From 1a5dc0e805603b397d65049965b8cc6b4aaaea66 Mon Sep 17 00:00:00 2001 From: "Rian (Reza Mouna Hendrian)" <52914632+Rian8337@users.noreply.github.com> Date: Sun, 9 Jun 2024 09:57:41 +0800 Subject: [PATCH] Document `LastHand` and `LastNonDragHand` --- .../Difficulty/Skills/Touch/TouchHandSequenceSkill.cs | 10 ++++++++++ 1 file changed, 10 insertions(+) diff --git a/osu.Game.Rulesets.Osu/Difficulty/Skills/Touch/TouchHandSequenceSkill.cs b/osu.Game.Rulesets.Osu/Difficulty/Skills/Touch/TouchHandSequenceSkill.cs index 27aee39c32..2d0f3c1e9e 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/Skills/Touch/TouchHandSequenceSkill.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/Skills/Touch/TouchHandSequenceSkill.cs @@ -45,7 +45,17 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills.Touch private const int maximum_objects_history = 2; private const int maximum_difficulty_objects_history = 3; + /// + /// The hand that hits the previously processed . + /// protected TouchHand LastHand { get; private set; } = TouchHand.Right; + + /// + /// The hand that hits the previously processed . + /// + /// + /// Unlike , this does not consider as a hand. + /// protected TouchHand LastNonDragHand { get; private set; } = TouchHand.Right; protected TouchHandSequenceSkill(double clockRate)