From 1a5dc0e805603b397d65049965b8cc6b4aaaea66 Mon Sep 17 00:00:00 2001
From: "Rian (Reza Mouna Hendrian)"
<52914632+Rian8337@users.noreply.github.com>
Date: Sun, 9 Jun 2024 09:57:41 +0800
Subject: [PATCH] Document `LastHand` and `LastNonDragHand`
---
.../Difficulty/Skills/Touch/TouchHandSequenceSkill.cs | 10 ++++++++++
1 file changed, 10 insertions(+)
diff --git a/osu.Game.Rulesets.Osu/Difficulty/Skills/Touch/TouchHandSequenceSkill.cs b/osu.Game.Rulesets.Osu/Difficulty/Skills/Touch/TouchHandSequenceSkill.cs
index 27aee39c32..2d0f3c1e9e 100644
--- a/osu.Game.Rulesets.Osu/Difficulty/Skills/Touch/TouchHandSequenceSkill.cs
+++ b/osu.Game.Rulesets.Osu/Difficulty/Skills/Touch/TouchHandSequenceSkill.cs
@@ -45,7 +45,17 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills.Touch
private const int maximum_objects_history = 2;
private const int maximum_difficulty_objects_history = 3;
+ ///
+ /// The hand that hits the previously processed .
+ ///
protected TouchHand LastHand { get; private set; } = TouchHand.Right;
+
+ ///
+ /// The hand that hits the previously processed .
+ ///
+ ///
+ /// Unlike , this does not consider as a hand.
+ ///
protected TouchHand LastNonDragHand { get; private set; } = TouchHand.Right;
protected TouchHandSequenceSkill(double clockRate)